Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 906 / 5574

Revision d6d44cc by Sebastián Barschkis
February 14, 2020, 13:22 (GMT)
Fluid: Inflow object improvements

Various fixes for smoke / fire flow objects:
- Apply inflow at every subframe (new: also emit during adaptive steps in between frames)
- Fix issue with fire not being emitted on first frame
- Higher value range for smoke flow density variable
February 14, 2020, 13:10 (GMT)
Cleanup: compiler warnings
February 14, 2020, 13:01 (GMT)
UI: draw object names in 3D viewport with full opacity

Lamp names were be almost invisible when unselected.

Differential Revision: https://developer.blender.org/D6048
February 14, 2020, 12:55 (GMT)
Fix T70685: Cycles crash using WITH_CYCLES_NATIVE_ONLY on Windows

MSVC does not have -march=native, so the kernel gets built without AVX2 and
BVH8 support. The code assumed it to be available and crashed

Differential Revision: https://developer.blender.org/D6082
February 14, 2020, 11:52 (GMT)
Make libquery resilient to old blend-files missing pointers.

This makes libquery usable during blendfile reading phases.

Some pointers that shall never be NULL in modern Main database did not
exist before.
February 14, 2020, 11:42 (GMT)
Cleanup: Split transform.c in multiple files

Differential Revision: https://developer.blender.org/D5819
February 14, 2020, 11:26 (GMT)
BKE: Version Bump to 2.82.3

Needed to avoid double fix of sun lights bias.
February 14, 2020, 11:26 (GMT)
EEVEE: Shadow: Fix cascade shadowmap bias multiplicator

This fixes the issue where sun shadowmaps needs a very big bias value to
make any difference.

The bias is now in world space and not dependant on shadow bounds.

Unfortunatelly this breaks compatibility with previous version and old
scene are likely to need user intervention to fix.

Also fixes the property range.

Fix T71661 EEVEE shadow from sun on incorrect face
February 14, 2020, 11:18 (GMT)
Fix minor issue with new libraries ID usercount.

Library data-blocks are supposed to be tagged as 'real user', i.e.
have one virtual user, since nothing else actually uses (refcounts)
them. That was done in liblink code, but not for newly added ID-LI IDs
when linking from a new libblend file e.g.
February 14, 2020, 11:18 (GMT)
Cleanup: libquery: add explicit comment that we ignore `ID.lib` pointer there.
February 14, 2020, 11:18 (GMT)
Cleanup: Deduplicate some code in new blenfile io/linking tests.
February 14, 2020, 10:37 (GMT)
Particle editmode: add mouse independent "Select Linked" operator

The current "Select Linked" operator works based on mouse position and
makes no sense to call from the menus and was removed in rBdd9dfadaac9b.

This patch adds an operator independent from mouse position that just
selects all keys to a corresponding point (and adds back menu entries,
adds keymap entry).

The original operator is renamed to 'select_linked_pick' internally
(this is now more in line to how "Select Linked" works for meshes,
curves etc)

Differential Revision: https://developer.blender.org/D6823
February 14, 2020, 10:12 (GMT)
Fix T73774: Error in Paint 'Clone from Image/UV Map' panel

This panel is not for 2D paint, IMAGEPAINT_PROJECT_LAYER_CLONE is only
ever used in projection painting, not 2D painting.
Add a proper poll for this.

Maniphest Tasks: T73774

Differential Revision: https://developer.blender.org/D6836
February 14, 2020, 09:38 (GMT)
Fix T71971: Inset with depth and relative offset fails
February 14, 2020, 08:39 (GMT)
BMesh: stop BM_mesh_elem_index_validate from setting indices

This prevented indices from being set to temporary values,
which is needed in some situations.
February 14, 2020, 05:14 (GMT)
Fix console cursor offset

Also remove hard coded offsets.
February 14, 2020, 04:06 (GMT)
Cleanup: console/info headers
February 14, 2020, 03:00 (GMT)
Cleanup: use 'textview_' prefix for internal functions
February 14, 2020, 02:58 (GMT)
Cleanup: change textview 'unsigned char' to 'uchar'
February 14, 2020, 02:45 (GMT)
Fix T73784: Python console: incorrect wrapped line cursor position

Regression in aa919f3e82020

Remove character margins, it complicated drawing & picking
to have one margin in pixels and a second margin in characters.

Replace this with an outer pixel-margin for drawing background colors.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021