Revision 68221b7 by Sebastián Barschkis February 7, 2020, 18:37 (GMT) |
Fluid: Fixed cache reading issue with larger resolution noise grids Important fix that needs to go into the release. The upscaled noise cache was not read into upscaled grids. |
Revision b056511 by Hans Goudey February 7, 2020, 18:32 (GMT) |
Code Quality Day: Comment formatting in bmesh_bevel.c |
Revision 47d13fe by Antonio Vazquez February 7, 2020, 16:58 (GMT) |
Fix T73660: Hide envelop option for Grease Pencil weights generation As this feature is not supported yet, it's better to hide for grease pencil. Differential Revision: https://developer.blender.org/D6777 |
Revision 0300054 by Philipp Oeser February 7, 2020, 16:31 (GMT) |
remove poll for OBJECT_OT_parent_clear This works on selected_editable_objects, so no active object mandatory. After deletion of the active object and using slection tools such as e.g. box select, the lack of an active object would prevent this operator from being called without good reason. Also cannot think of any other existing poll that would really make sense (Editor type, ...). ref T68975 Maniphest Tasks: T68975 Differential Revision: https://developer.blender.org/D6773 |
Revision 11df80f by Jacques Lucke February 7, 2020, 16:23 (GMT) |
Cleanup: add extern "C" |
Revision c2e80cf by Jacques Lucke February 7, 2020, 16:23 (GMT) |
BLI: add index_range method to some data structures This can be used to iterate over all indices with less code. |
Revision f3db5a0 by Jacques Lucke February 7, 2020, 16:22 (GMT) |
Cleanup: Improve usage of extern "C" |
Revision 974eca7 by Sybren A. Stüvel February 7, 2020, 15:42 (GMT) |
Cleanup: Animation, split driver evaluation into separate functions No functional changes. |
Revision 41ada03 by Sybren A. Stüvel February 7, 2020, 15:42 (GMT) |
Cleanup: Animation, reduce indentation by reordering conditions This turns error condition checks into precondition checks, grouping the non-error functionality together towards the bottom of the function and error-handling functionality towards the top. No functional changes. |
Revision 677e027 by Antonio Vazquez February 7, 2020, 15:36 (GMT) |
Fix T73625: GPencil array offset wrong whe use Scale or Rotation This is not 100% a bug but a design change. The old method used the object origin as pivot point for Scale a nd Rotation, so when you moved the stroke in edit mode, the whole array ittems where offset because the pivot point distance changed. Now, before applying scale and rotation, the stroke is moved to object origin to keep the offset when scale or rotate, so these transformations are done in stroke local space. |
Revision faf0895 by Bastien Montagne February 7, 2020, 15:29 (GMT) |
Cleanup: Rename `BKE_library_idmap` file to `BKE_main_idmap` Part of T72604: > Proposal: BKE_library and BKE_main API naming: prefixes conventions |
Revision f2df4e0 by Ray molenkamp February 7, 2020, 14:35 (GMT) |
Build optimization: Compile glew for size rather than speed with msvc. Glew.obj is one of the more expensive targets we have to build clocking in at 34.907 seconds. The root cause [1] is the msvc inliner is not super thrilled with the glewIsSupported supported function, this patch changes the buildflags of extern_glew to optimize for size rather than speed. Given glew is only in play at initalization time there will be no performance impact. Time to build glew.obj Before: 34.907s After : 1.961s [1] https://developercommunity.visualstudio.com/content/problem/732941/slow-compilation-of-glewc-for-visual-studio-2019-x.html Differential Revision: https://developer.blender.org/D6656 Reviewers: brecht, sergey, fclem |
Revision 08a4cb0 by Dalai Felinto February 7, 2020, 14:29 (GMT) |
Cleanup: `make format` Remember to run `make format` after cleanups/renames/... |
Revision 6477fcf by Ray molenkamp February 7, 2020, 14:27 (GMT) |
BuildSystem/Cleanup: Fix warning behaviour regarding library dependencies Adding USD to a lite build fails to build due to boost errors, when you turn boost on and rebuild still boost errors, boost was silently turned off since it was not deemed needed. Once boost was forced on, it still fails due to TBB being off. This patch fixes: - The Silent disabling of boost - Add a check that USD is is not on before doing that - move the TBB checks to a central location rather than the individual platform files - Add USD to the TBB checks. Differential Revision: https://developer.blender.org/D6479 Reviewers: brecht, sybren |
Revision 1a93bc2 by Sebastián Barschkis February 7, 2020, 14:21 (GMT) |
Merge branch 'blender-v2.82-release' |
Revision ffcccf6 by Sebastián Barschkis February 7, 2020, 14:19 (GMT) |
OpenVDB: Added missing macros in fluid wrapper file These were needed to compile when WITH_FLUID=1 and WITH_OPENVDB=0. |
Revision 6f3e498 by Campbell Barton February 7, 2020, 14:02 (GMT) |
Cleanup: use of 'unsigned' - Replace 'unsigned' used on it's own with 'uint'. - Replace 'unsigned const char' with 'const uchar'. |
Revision 80415ee by Campbell Barton February 7, 2020, 13:38 (GMT) |
Cleanup: remove legacy OpenGL viewport clipping code |
Revision 91c64b5 by Jeroen Bakker February 7, 2020, 13:19 (GMT) |
CodeCleanup: Remove unused studiolight algorithm Code was originally added to test a different approach to calculate the irradiance buffer. The approach was just to slow so we never used it. This change will remove it from the code base |
Revision 636fe3d by Jeroen Bakker February 7, 2020, 13:16 (GMT) |
CodeCleanup: Workbench Code was already hidden by a compile directive. |
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