Blender  Git "particle-solver-dev" branch commits.  Page: 101 / 119  April 15, 2019, 08:24 (GMT)  |  Merge branch 'master' into functions
   |  April 11, 2019, 11:47 (GMT)  |  use a multimap data structure to store links of output sockets
   |  April 8, 2019, 16:57 (GMT)  |  utility to count the number of times an output socket is used
   |  April 8, 2019, 16:35 (GMT)  |  more generic function to find relevant sockets in a function graph
   |  April 8, 2019, 16:34 (GMT)  |  utility functions for set and map
   |  April 8, 2019, 15:29 (GMT)  |  new Float Range node
   |  April 8, 2019, 15:06 (GMT)  |  fix inferencing of vectorized nodes
   |  April 8, 2019, 15:03 (GMT)  |  fix probing function
   |  April 8, 2019, 14:13 (GMT)  |  remove "small" from some type names
   |  April 8, 2019, 14:01 (GMT)  |  faster adding to array lookup
   |  April 8, 2019, 10:39 (GMT)  |  don't use llvm fgraph execution for now
   |  April 8, 2019, 10:35 (GMT)  |  cleanup array lookup structure
   |  April 7, 2019, 18:22 (GMT)  |  method to pop item from map
   |  April 7, 2019, 17:44 (GMT)  |  End all files with a newline
   |  April 7, 2019, 15:21 (GMT)  |  Merge branch 'master' into functions
   |  April 7, 2019, 15:17 (GMT)  |   |  April 7, 2019, 15:01 (GMT)  |  Use actual hash tables instead of linear search
  The hash functions themselves are not optimized yet.
   |  April 6, 2019, 22:01 (GMT)  |  rename ptr to rna to avoid confusing with actual pointers
   |  April 6, 2019, 21:54 (GMT)  |  vectorize Float Math node
   |  April 6, 2019, 21:43 (GMT)  |  remove some redundency
   |  
   | 
 |