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Blender
Git "particle-solver-dev" branch commits.
Page: 54 / 119
August 12, 2019, 14:36 (GMT)
August 12, 2019, 14:24 (GMT)
August 12, 2019, 13:50 (GMT)
Reimplement the way many arrays are allocated This new implementation is more generic and easier to use.
August 12, 2019, 08:30 (GMT)
remove AttributeArrayCore class It worked well, but having it does not provide enough value to justify the additional complexity.
August 12, 2019, 07:23 (GMT)
Merge branch 'master' into functions
August 7, 2019, 10:02 (GMT)
Merge branch 'master' into functions
August 7, 2019, 10:00 (GMT)
comment some library functions
August 7, 2019, 09:40 (GMT)
only wrap intrusive listbases for now
August 7, 2019, 09:14 (GMT)
add some comments
August 7, 2019, 09:04 (GMT)
experimental reloadable function inputs
August 7, 2019, 08:54 (GMT)
allocate aligned from monotonic allocator
August 7, 2019, 07:33 (GMT)
remove unnecessary small object optimization for monotonic allocator
August 6, 2019, 15:40 (GMT)
cleanup llvm function type creation
August 6, 2019, 15:23 (GMT)
rename element_amount to size
August 6, 2019, 15:17 (GMT)
move function to correct file
August 6, 2019, 14:17 (GMT)
Fix exception when using the node search
August 6, 2019, 09:59 (GMT)
rename tuple folder to cpp
August 6, 2019, 09:54 (GMT)
New list implementation Instead of using a templated list, it is easier to use a "generic" list, that can handle every type with a CPPTypeInfo extension. This simplifies the code quite a bit, because templates can be avoided in many places. This also makes it easier to add new types. The list will still be refcounted and still have the shared immutability semantic. So when a list has more than one user, it is immutable.
August 5, 2019, 16:18 (GMT)
rename files for consistency
August 5, 2019, 15:17 (GMT)
Merge branch 'master' into functions