Blender Git "particle-solver-dev" branch commits. Page: 76 / 119 July 6, 2019, 13:36 (GMT) | initial particle info node
| July 6, 2019, 13:14 (GMT) | Fix append_n_time reallocating every time
| July 6, 2019, 12:43 (GMT) | Fix ArrayLookup for the case when all slots are used or dummies
| July 5, 2019, 16:07 (GMT) | remove unused modifier properties
| July 5, 2019, 15:38 (GMT) | initial turbulence node
| July 5, 2019, 14:56 (GMT) | use gravity node in simulation
| July 5, 2019, 14:39 (GMT) | initial gravity force node ui
| July 5, 2019, 13:40 (GMT) | initial mesh collision event node
| July 5, 2019, 13:19 (GMT) | cleanup age reached event inserter
| July 5, 2019, 13:13 (GMT) | get node of socket from indexed tree
| July 5, 2019, 13:03 (GMT) | construct SmallStack from array
| July 5, 2019, 12:49 (GMT) | deduplicate function create code
| July 5, 2019, 12:42 (GMT) | add speed input to explode node
| July 5, 2019, 12:38 (GMT) | initial explode particle node
| July 5, 2019, 11:42 (GMT) | better handling of zero duration
| July 5, 2019, 10:57 (GMT) | simulate more events per step, again
| July 5, 2019, 10:53 (GMT) | allow event filters to add attributes to a particle type
| July 5, 2019, 10:23 (GMT) | improved change direction action
| July 5, 2019, 09:15 (GMT) | new change direction action
| July 5, 2019, 09:15 (GMT) | access element at index in listbase
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