Blender Git "simulation-tree" branch commits. Page: 69 / 121 July 16, 2019, 16:18 (GMT) | velocity and size input for point emitter
| July 16, 2019, 16:18 (GMT) | support for interpolated float values
| July 16, 2019, 15:59 (GMT) | store color per particle
| July 16, 2019, 15:33 (GMT) | utility operators to create emitter and particle system trees
| July 16, 2019, 14:29 (GMT) | use vector adaptor instead of pointer+length in fgraph tuple call
| July 16, 2019, 14:28 (GMT) | use "ifdef DEBUG" instead of "if DEBUG"
| July 16, 2019, 14:12 (GMT) | use evaluated node tree
| July 16, 2019, 14:12 (GMT) | fix fgraph tuple call
| July 16, 2019, 13:59 (GMT) | fix vector math node
| July 16, 2019, 13:36 (GMT) | new node to get the vertices of a mesh
| July 16, 2019, 13:35 (GMT) | support for geometry dependencies of functions
| July 16, 2019, 12:52 (GMT) | extract another function for linking
| July 16, 2019, 12:43 (GMT) | extract method that links functions
| July 16, 2019, 12:33 (GMT) | Custom Emitter functions can have inputs now
| July 16, 2019, 11:22 (GMT) | utility to map multiple sockets
| July 16, 2019, 11:04 (GMT) | construct SmallVector from arbitrary containers
| July 16, 2019, 10:57 (GMT) | more general function tree dependency discovery
| July 16, 2019, 09:37 (GMT) | more powerful custom emitter
| July 16, 2019, 09:32 (GMT) | remove unnecessary check
| July 16, 2019, 09:32 (GMT) | fix bug in fgraph tuple call
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