Blender Git "simulation-tree" branch commits. Page: 75 / 121 July 9, 2019, 11:24 (GMT) | simplify inserters
| July 9, 2019, 10:55 (GMT) | initial process node interface
| July 9, 2019, 10:29 (GMT) | fix variable names
| July 9, 2019, 10:27 (GMT) | new node_frontend interface
| July 9, 2019, 10:16 (GMT) | remove unnecessary includes
| July 9, 2019, 10:13 (GMT) | move inserters to separate file
| July 9, 2019, 10:02 (GMT) | move integrator to seprate file
| July 9, 2019, 09:53 (GMT) | move step description to separate file
| July 9, 2019, 09:44 (GMT) | move world state to separate file
| July 9, 2019, 09:23 (GMT) | taking emitter velocity into account
| July 9, 2019, 08:53 (GMT) | add ability to cache the world state to avoid stepping effects
| July 9, 2019, 08:53 (GMT) | new map.add_override method
| July 9, 2019, 07:58 (GMT) | remove Function from displace modifier (was only for testing)
| July 9, 2019, 07:50 (GMT) | specify default inputs for some nodes
| July 9, 2019, 07:49 (GMT) | add ability to specify default values for data sockets
| July 9, 2019, 07:32 (GMT) | move possibly empty arrays to end of struct for msvc compatibility
| July 8, 2019, 15:55 (GMT) | Merge branch 'master' into functions
| July 8, 2019, 15:55 (GMT) | rename insert to add
| July 8, 2019, 15:34 (GMT) | new compare function
| July 8, 2019, 15:14 (GMT) | random number node should have float instead of int input
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