Blender Git "simulation-tree" branch commits. Page: 80 / 121 July 3, 2019, 17:02 (GMT) | optimize adding multiple new values to multimap
| July 3, 2019, 17:01 (GMT) | only use new multimap implementation
| July 3, 2019, 16:49 (GMT) | fix issue with multiple links at same socket
| July 3, 2019, 16:42 (GMT) | better multimap implementation for a specific use case
| July 3, 2019, 16:42 (GMT) | missing from last commit
| July 3, 2019, 16:41 (GMT) | improved lookup or insert functions for map
| July 3, 2019, 15:09 (GMT) | return index when value was inserted before
| July 3, 2019, 14:56 (GMT) | remove unnecessary template parameter
| July 3, 2019, 14:35 (GMT) | support storing multiple connected sockets per socket
| July 3, 2019, 14:33 (GMT) | add multiple new elements to multimap
| July 3, 2019, 14:13 (GMT) | iterate keys of multimap
| July 3, 2019, 13:57 (GMT) | convert linked list to array for further processing
| July 3, 2019, 13:51 (GMT) | class to simplify querying bparticle node tree
| July 3, 2019, 13:36 (GMT) | rename BNodeTreeLookup to NodeTreeQuery
| July 3, 2019, 13:34 (GMT) | Use float3 instead of custom vector type in function system
| July 3, 2019, 13:16 (GMT) | comment on llvm builder and types
| July 3, 2019, 13:01 (GMT) | comment on tuple-call
| July 3, 2019, 09:19 (GMT) | Merge branch 'master' into functions
| July 2, 2019, 16:38 (GMT) | comment on tuple
| July 2, 2019, 16:01 (GMT) | comment on CPPTypeInfo
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