Blender Git "simulation-tree" branch commits. Page: 85 / 121 June 30, 2019, 07:04 (GMT) | support printing timings in nanoseconds
| June 29, 2019, 14:19 (GMT) | cleanup
| June 29, 2019, 14:17 (GMT) | refactor high level simulation code
| June 29, 2019, 14:04 (GMT) | refactor simulation main entry point
| June 29, 2019, 13:56 (GMT) | remove unnecessary use of smart pointers
| June 29, 2019, 13:51 (GMT) | combine event and action
| June 29, 2019, 13:36 (GMT) | optimization for the case when particle indices are trivial
| June 29, 2019, 13:36 (GMT) | easy access of first and last element in array ref
| June 29, 2019, 13:11 (GMT) | implicitely convert SmallSetVector to ArrayRef
| June 29, 2019, 13:05 (GMT) | define attributes as part of particle type
| June 29, 2019, 12:14 (GMT) | more generic way to apply attribute offsets
| June 29, 2019, 11:48 (GMT) | cleanup: rename to attribute_offsets
| June 29, 2019, 11:44 (GMT) | separate integrator from simulation
| June 29, 2019, 11:08 (GMT) | bring back loop to simulate n events
| June 29, 2019, 10:53 (GMT) | temporarily unrolled event loop
| June 29, 2019, 10:29 (GMT) | integrate particles of entire block instead of a particle set
| June 28, 2019, 15:42 (GMT) | Merge branch 'master' into functions
| June 28, 2019, 15:41 (GMT) | initial experimental vector adaptor data structure
| June 28, 2019, 14:41 (GMT) | function to simulate a block
| June 28, 2019, 13:46 (GMT) | cleanup remove unused return parameter
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