Blender Git "simulation-tree" branch commits. Page: 89 / 121 June 21, 2019, 13:10 (GMT) | initial particle type intermediate class
| June 21, 2019, 12:56 (GMT) | fix using wrong length
| June 21, 2019, 12:45 (GMT) | support point and tetrahedon mesh creation
| June 21, 2019, 12:14 (GMT) | comment to note invariants of particle indices arrays
| June 21, 2019, 12:09 (GMT) | new ParticleSet abstraction: attribute arrays + particle indices
| June 21, 2019, 11:28 (GMT) | transform emitter mesh to world space
| June 21, 2019, 11:23 (GMT) | transform collision rays to object space
| June 21, 2019, 10:53 (GMT) | initial mesh collision event
| June 21, 2019, 10:02 (GMT) | generate tetraeders for particles
| June 21, 2019, 09:32 (GMT) | minor cleanup
| June 21, 2019, 09:19 (GMT) | initial double event avoidance
| June 21, 2019, 09:00 (GMT) | extract method to simulate multiple events per step
| June 21, 2019, 08:24 (GMT) | Merge branch 'master' into functions
| June 20, 2019, 13:49 (GMT) | bring back multithreading support
| June 20, 2019, 13:20 (GMT) | don't inline simulation functions to make profiles more useful
| June 20, 2019, 13:17 (GMT) | remove outdated simulation code
| June 20, 2019, 13:16 (GMT) | move events and actions to separate files
| June 20, 2019, 13:05 (GMT) | use mesh surface emitter again
| June 20, 2019, 12:56 (GMT) | test multiple events
| June 20, 2019, 12:34 (GMT) | support for multiple events per particle per time step
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