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		 Blender Git "simulation-tree"  branch commits.  Page: 92 / 121 | June 10, 2019, 10:23 (GMT) |  | initial particle action abstraction
 |  | June 10, 2019, 10:05 (GMT) |  | compute new positions and velocities in separate buffer
 |  | June 10, 2019, 10:04 (GMT) |  | cleanup naming
 |  | June 10, 2019, 10:03 (GMT) |  | ArrayRef.copy_from
 |  | June 10, 2019, 09:11 (GMT) |  | use NamedBuffers in more places
 |  | June 10, 2019, 09:07 (GMT) |  | rename buffer accessors
 |  | June 10, 2019, 08:53 (GMT) |  | rename Vec3 to float3
 |  | June 9, 2019, 11:51 (GMT) |  | add byte attribute type
 |  | June 9, 2019, 11:18 (GMT) |  | experimental turbulence force
 |  | June 9, 2019, 10:59 (GMT) |  | improve naming
 |  | June 9, 2019, 10:55 (GMT) |  | flag killed particles in step function
 |  | June 9, 2019, 10:45 (GMT) |  | cleanup stepping a slice of particles
 |  | June 9, 2019, 10:37 (GMT) |  | partial step newly emitted particles
 |  | June 9, 2019, 09:58 (GMT) |  | initial emitter info class
 |  | June 8, 2019, 12:02 (GMT) |  | fix old particle removal
 |  | June 8, 2019, 12:00 (GMT) |  | keep track of time since simulation start
 |  | June 8, 2019, 11:55 (GMT) |  | ArrayRef take_front and take_back methods
 |  | June 8, 2019, 11:39 (GMT) |  | pass elapsed seconds into step function
 |  | June 8, 2019, 11:30 (GMT) |  | automatically initialize attributes the emitter does not care about
 |  | June 8, 2019, 11:28 (GMT) |  | method to fill an ArrayRef
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