Blender Git "simulation-tree" branch commits. Page: 92 / 121 June 10, 2019, 10:23 (GMT) | initial particle action abstraction
| June 10, 2019, 10:05 (GMT) | compute new positions and velocities in separate buffer
| June 10, 2019, 10:04 (GMT) | cleanup naming
| June 10, 2019, 10:03 (GMT) | ArrayRef.copy_from
| June 10, 2019, 09:11 (GMT) | use NamedBuffers in more places
| June 10, 2019, 09:07 (GMT) | rename buffer accessors
| June 10, 2019, 08:53 (GMT) | rename Vec3 to float3
| June 9, 2019, 11:51 (GMT) | add byte attribute type
| June 9, 2019, 11:18 (GMT) | experimental turbulence force
| June 9, 2019, 10:59 (GMT) | improve naming
| June 9, 2019, 10:55 (GMT) | flag killed particles in step function
| June 9, 2019, 10:45 (GMT) | cleanup stepping a slice of particles
| June 9, 2019, 10:37 (GMT) | partial step newly emitted particles
| June 9, 2019, 09:58 (GMT) | initial emitter info class
| June 8, 2019, 12:02 (GMT) | fix old particle removal
| June 8, 2019, 12:00 (GMT) | keep track of time since simulation start
| June 8, 2019, 11:55 (GMT) | ArrayRef take_front and take_back methods
| June 8, 2019, 11:39 (GMT) | pass elapsed seconds into step function
| June 8, 2019, 11:30 (GMT) | automatically initialize attributes the emitter does not care about
| June 8, 2019, 11:28 (GMT) | method to fill an ArrayRef
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