Blender Git "simulation-tree" branch commits. Page: 99 / 121 May 1, 2019, 09:39 (GMT) | move slicing functionality to ArrayRef
| May 1, 2019, 08:57 (GMT) | initial vector slicing API
| May 1, 2019, 08:20 (GMT) | Merge branch 'master' into functions
| April 30, 2019, 11:58 (GMT) | use first-class llvm vector for Vector type
| April 30, 2019, 10:48 (GMT) | rename SimpleLLVMTypeInfo to PackedLLVMTypeInfo
| April 30, 2019, 10:42 (GMT) | cleanup LLVMBool type info
| April 30, 2019, 10:35 (GMT) | new TrivialLLVMTypeInfo to simplify creating other types
| April 30, 2019, 10:07 (GMT) | clear cached node states on file load
| April 30, 2019, 09:57 (GMT) | move btree lookup class to separate file
| April 30, 2019, 08:55 (GMT) | Merge branch 'master' into functions
This also removes dependency creation for function drivers (due to merge conflicts that I could not resolve yet).
| April 29, 2019, 09:42 (GMT) | Merge branch 'master' into functions
| April 29, 2019, 08:52 (GMT) | Merge branch 'master' into functions
| April 28, 2019, 19:15 (GMT) | splitup forwarding function
| April 28, 2019, 17:30 (GMT) | extract method that ensure all inputs
| April 28, 2019, 17:23 (GMT) | extract method that ensures required inputs
| April 28, 2019, 17:20 (GMT) | deduplicate stack setup code
| April 28, 2019, 17:15 (GMT) | deduplicate some code
| April 28, 2019, 17:12 (GMT) | better type names
| April 28, 2019, 16:56 (GMT) | destruct unused values as early as possible
| April 28, 2019, 16:45 (GMT) | deduplicate code to setup tuples
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