Blender Git Loki

Blender Git "soc-2010-jwilkins" branch commits.

Page: 7 / 14

July 8, 2010, 13:03 (GMT)
* bug fix: overlay wasn't showing unless cursor hit model because the viewport wasn't initialized properly.
July 8, 2010, 12:41 (GMT)
* overlay now works in FIXED mapping mode
* overlay now just loads alpha and purely uses transparency to show strength (this eliminate dark borders on the overlay)
* overlay now shows when cursor is in viewport, not just when it is over the model (full time display operator is coming soon)
* when in fixed mapping mode, the curve fall off is included in the overlay (I'll give option to do that with tiled mode later, but requires multitexture)
* rake and pressure resizing are taken into account
* in fixed mode an attempt is made to only allocate as big a texture as needed for the brush size, and it doesn't resample if the brush shrinks
* rotation and offset are baked into the texture because emulating everything blender can do with textures in opengl would require a lot of code (same will eventually be done with texcache, which will make it even faster)
July 8, 2010, 11:19 (GMT)
* The 30k commit was a bit buggy...
Operator precedence ftw!
July 8, 2010, 09:52 (GMT)
* overlay generation now uses OpenMP
July 8, 2010, 09:06 (GMT)
* overlay is calculated as a set of GLubytes instead of floats so it takes up less memory while being calculated (also moving towards maybe unifying the texcache and overlay)
July 8, 2010, 08:26 (GMT)
== Radial Symmetry ==
Now there is mirror symmetry and radial symmetry that can be mixed and matched at the same time (never trust me when I say something is difficult :)
July 8, 2010, 06:45 (GMT)
== Radial Symmetry ==
Symmetry has two modes now, planar and radial. They are mutually exclusive currently but could probably be mixed and matched later (thats too complicated for a simple feature atm).

I have not added a new feature for a bit so I thought I'd throw this in since it was requested just to let our feedback team know I'm alive :)
July 7, 2010, 07:24 (GMT)
* brush time property is used in uv painting
July 7, 2010, 04:40 (GMT)
* removed more unlimited clay
July 7, 2010, 02:07 (GMT)
* removed more pieces of unlimited_clay
July 7, 2010, 00:26 (GMT)
* removed unlimited clay
July 6, 2010, 21:19 (GMT)
merge of commit by elubie now mingw compiles again
July 6, 2010, 16:57 (GMT)
== Merged with trunk @ 30051 and Fixed merge mistakes from long ago (hopefully) ==
July 6, 2010, 16:40 (GMT)
more merge fixes
July 6, 2010, 13:49 (GMT)
more merge fixes
July 6, 2010, 13:37 (GMT)
more merge fixes
July 6, 2010, 13:20 (GMT)
more merge fixes
July 6, 2010, 13:03 (GMT)

July 6, 2010, 12:45 (GMT)

July 6, 2010, 12:32 (GMT)
more merge fixes
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