July 5, 2012, 00:53 (GMT) |
Merged w/ Trunk: r46810:48609 |
July 4, 2012, 18:09 (GMT) |
Windows is now using Boost 1.49 - Updated Scons config files. |
July 4, 2012, 16:55 (GMT) |
Add ./editors/include to project |
July 4, 2012, 16:19 (GMT) |
Windows (msvc 2010) is now using Boost 1.49 - Updated cmake file. |
July 2, 2012, 17:02 (GMT) |
bridge initial commit |
June 29, 2012, 06:47 (GMT) |
Edge Snapping now re-implemented using new snapping system, and working correctly! |
June 28, 2012, 13:12 (GMT) |
Removed a debug printf statement |
June 28, 2012, 13:11 (GMT) |
Fixed some bugs with vertex snapping, and re-implemented edge snapping. It's not quite working yet, but should be soon. |
June 26, 2012, 12:50 (GMT) |
Made some changes to the way the snapping system handles different types of mesh data. Re-implemented vertex snapping using the new snapping system! There are a couple of bugs with this recorded in comments for SnapMesh_snap_vertex. |
June 25, 2012, 23:35 (GMT) |
Change in the distribution of the layout and change in the limits of the parameters |
June 24, 2012, 02:16 (GMT) |
Removed inline keywords on functions which were causing compilation issues. |
June 22, 2012, 15:42 (GMT) |
Initial work on generalised snapping system in snap.c and BKE_snap.h Also I had to add some includes in bmesh_inline.h and bmesh_operator_api.h in order to get this code compiling. |
June 21, 2012, 22:39 (GMT) |
The operator bmo_vertexsmoothlaplacian now work with quads and triangles. The algorithm was changed for best performance. |
June 21, 2012, 18:34 (GMT) |
Small improvements in the code. |
June 20, 2012, 21:49 (GMT) |
Optimization code and apply coding style. |
June 20, 2012, 05:41 (GMT) |
Implements laplacian smoothing for triangulated and quadrilateral meshes with base on Mean Laplace�??Beltrami Operator for Quadrilateral Meshes Xiong et. al. 2011. |
June 16, 2012, 20:00 (GMT) |
Add constraint for every vert with base on weighting vertex group. |
June 15, 2012, 21:48 (GMT) |
I implemented Laplacian smoothing as a modifier. |
June 13, 2012, 21:58 (GMT) |
Add smooth configuration along every axis X, Y, Z. |
June 12, 2012, 22:14 (GMT) |
I added a new modifier for laplacian smooth, with base on http://wiki.blender.org/index.php/Dev:Source/Modifiers/Adding At this moment the laplacian smooth is then same that smooth modifier. |
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