Blender Git Loki

Blender Git "soc-2018-hair-shader" branch commits.

Page: 3 / 6

June 16, 2018, 01:04 (GMT)
UI: rename various nodes

- RoughnessU = Roughness
- RoughnessV = Radial Roughness
- Primary Reflection Roughness = Undercoat Roughness

This rename does **not** affect the existing Hair node.
June 16, 2018, 00:44 (GMT)
Remove unused closure
June 15, 2018, 19:31 (GMT)
Update signatures to use Lukas's new linear_rgb_to_gray
June 15, 2018, 14:54 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 5 final merge: update submodules

(I'm doing this extra merge to pull some CUDA fixes.)
June 13, 2018, 17:22 (GMT)
Merge branch 'master' into soc-2018-hair-shader
June 13, 2018, 13:19 (GMT)
Fix discrepancy between RNG in CPU and GPU

The second random sample is reordered between devices,
which causes a divergence if using both at the same time.
Thanks to nirved on irc for finding this out!
June 13, 2018, 12:12 (GMT)
Fix a precision issue in the coord frame with low roughness
June 11, 2018, 19:00 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Use the latest Week 5 commits for build
June 11, 2018, 17:55 (GMT)
Cleanup: store and retrieve parameters consistently
June 8, 2018, 09:51 (GMT)
Randomization is (currently) only available for melanin
June 8, 2018, 09:49 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 4's merge: two formatting issues fixed
June 6, 2018, 22:10 (GMT)
Separate the randomized factors into new variables

This makes it easier to disable in code.
June 6, 2018, 16:26 (GMT)
Cleanup: get rid of compiler warnings

Ty nirved!
June 6, 2018, 16:25 (GMT)
Remove unnecessary cast to float
June 6, 2018, 14:33 (GMT)
Fix double casting error in Linux
June 6, 2018, 14:32 (GMT)
Fix interpolation in melanin randomization

It seems lerp =/= OSL's linearstep. Will revise this later.

Ref T54796
June 6, 2018, 13:21 (GMT)
Add color and roughness randomization

Set 0.0 to not randomize anything. The value represent how much (less) of the feature you want to add to your hair, in percentage.

Ref T54796
June 5, 2018, 13:53 (GMT)
Add random number socket

This is not yet used, but I wanted to get it in place first.

Ref T54796
June 5, 2018, 01:10 (GMT)
Cleanup: formatting
June 5, 2018, 00:54 (GMT)
Add hair dye to Melanin concentration mode

This lets you dye the hair after the melanin, using d'Eon's mapping.
Set white (default) to apply no dye, and any other color to apply dye.
Inspired in V-Ray's new hair shader (https://www.chaosgroup.com/blog/v-ray-next-the-science-behind-the-new-hair-shader)

Ref T54796
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021