June 4, 2018, 23:49 (GMT) |
Revert "Take out two of Lukas's optimizations in the Bessel function" Turns out this wasn't needed. This reverts commit 11633e89b6ead2fd497630f50c93863134fff74f. |
June 4, 2018, 22:10 (GMT) |
June 4, 2018, 20:50 (GMT) |
Use Benedikt Bitterli's and PBRT's sane defaults This should give brownish hair, implemented with pheomelanin. Defaults: - Color: Blender's default gray - Melanin: Eumelanin 0, Pheomelanin 1.3 - Absorption coefficient: 1.3*d'Eon's pheomelanin mapping (brown hair) - Offset: 2� - Roughness: 0.3 in both directions - Primary Reflection Roughness: 1.0 (fully enabled) - IOR: 1.55 Ref T54796 |
June 4, 2018, 20:11 (GMT) |
Take out two of Lukas's optimizations in the Bessel function In case they're bringing in additional bugs Ref T54796 |
June 4, 2018, 14:16 (GMT) |
Lift max value in Melanin sockets I honestly don't know how d'Eon's mapping work. I'll ask him then come back to this bit of code. Ref T54796 |
June 2, 2018, 19:27 (GMT) |
Cleanup: missing parentheses |
June 2, 2018, 18:57 (GMT) |
Indent typo in the node update |
June 2, 2018, 18:56 (GMT) |
June 2, 2018, 18:54 (GMT) |
June 2, 2018, 18:05 (GMT) |
Add separate sockets for managing melanin coefficients This patch follows Arnold's nomenclature UI-side (Melanin = Eumelanin, Melanin Redness = Pheomelanin) This also disables the relevant sockets when changing parametrizations. Ref T54796 |
June 2, 2018, 15:27 (GMT) |
Clarify one of the parameters (RoughnessU and RoughnessV are still there because other nodes use them too.) Ref T54796 |
June 2, 2018, 01:43 (GMT) |
June 1, 2018, 23:29 (GMT) |
June 1, 2018, 20:09 (GMT) |
Merge branch 'master' into soc-2018-hair-shader Week 3's merge: no issues |
June 1, 2018, 17:28 (GMT) |
June 1, 2018, 13:04 (GMT) |
Fix wrong min/max range for primary reflection roughness. |
June 1, 2018, 12:49 (GMT) |
Fix hair shader not working in final render. |
May 31, 2018, 19:53 (GMT) |
Copy geometry data when allocating the OSL shader closure This may fix https://blenderartists.org/t/cycless-gsoc-2018-project-new-hair-shader-expectations/1103070/25. However, I didn't run into it in MacOS or Windows, w/ OSL, CPU, or CUDA. Ref T54796 |
May 31, 2018, 19:38 (GMT) |
May 31, 2018, 13:07 (GMT) |
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