Blender Git Loki

Blender Git "soc-2019-adaptive-cloth" branch commits.

Page: 3 / 8

July 29, 2019, 19:03 (GMT)
Cloth: revert back to using bm_prev

This is important to ensure correct collisions and other stuff, maybe there is a more effictient way without bm_prev, need to check later.
July 29, 2019, 15:06 (GMT)
Cloth: prevent unnecessary copy of vertices
July 26, 2019, 18:16 (GMT)
Cloth: intial steps towards preserving original mesh data
July 26, 2019, 07:46 (GMT)
Cloth: different seam or boundary detection
July 26, 2019, 07:04 (GMT)
Cloth: fix some bugs in a hacky way, must see again later
July 26, 2019, 06:56 (GMT)
Cloth: switch to cpp style while finding bad_edges
July 26, 2019, 05:18 (GMT)
Cloth: remove unnecessary code
July 26, 2019, 05:02 (GMT)
Cloth: fix bug while reindexing vertices

Ensure it uses the ClothVertMap size while allocating memory for cloth->verts.
July 25, 2019, 20:59 (GMT)
Cloth: stop using bm_prev
July 25, 2019, 20:37 (GMT)
Cloth: nearly completed transition to using ClothVertMap
July 25, 2019, 19:03 (GMT)
Cloth: initial steps towards creating a mapping between BMVert* and ClothVertex for improving efficiency
July 25, 2019, 13:36 (GMT)
Cloth: better handling of sizing
July 25, 2019, 11:46 (GMT)
Cloth: better flip edges implementation
July 25, 2019, 08:33 (GMT)
Cloth: fix updating active faces after fixing mesh in collapse edges
July 25, 2019, 08:18 (GMT)
Cloth: better handling of split_edges()
July 25, 2019, 07:55 (GMT)
Cloth: better edge_size() when edge is given
July 25, 2019, 07:22 (GMT)
Cloth: fixed bug in cloth_remeshing_edge_face_pair()
July 25, 2019, 06:44 (GMT)
Cloth: stop using uv_of_vert() to increase uv finding accuracy
July 25, 2019, 05:28 (GMT)
Cloth: edge_opposite_vert() now returns the vertex uv if needed
July 25, 2019, 05:14 (GMT)
Cloth: edge_vert() now returns the vertex uv if needed
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021