Blender Git Loki

Blender Git "temp-fracture-modifier-2.8" branch commits.

Page: 131 / 135

November 25, 2013, 19:09 (GMT)
crash fix for using customdata like e.g. textures, need manual refresh after load !
November 25, 2013, 19:09 (GMT)
crash fixes for running sim / saving / undo after applying modifier
November 25, 2013, 19:09 (GMT)
automerging inner geometry if object has not been hit, works for very low threshold only (settable via group contact property) and for now globally only, its possibly easier to fake an intact rigidbody with traceable settings or cycles nodes
November 25, 2013, 19:09 (GMT)
additional NULL check (but sometimes that area isnt NULL, just FREE, need still to investigate)
November 25, 2013, 19:09 (GMT)
added automerge distance, the whole automerge still needs tweaking, not reliable enough yet
November 25, 2013, 19:09 (GMT)
some code cleanup
November 25, 2013, 19:09 (GMT)
added null test for meshisland again, workaround when removing mesh islands and cache data is still there (would crash otherwise)
November 25, 2013, 19:09 (GMT)
allow modifier settings to be copied (when duplicating objects)
November 25, 2013, 19:09 (GMT)
3rd attempt, saving /loading working now, need to test still with customdata and undo
November 25, 2013, 19:09 (GMT)
4th attempt, memory leaks eliminated
November 25, 2013, 19:09 (GMT)
first attempt for storing fracture results, deactivated for now
November 25, 2013, 19:09 (GMT)
improved version of automerge, taking constraints into account
November 25, 2013, 19:09 (GMT)
added limited dissolve, crash fix when less constraints than expected
November 25, 2013, 19:09 (GMT)
missed some null pointer checks
November 25, 2013, 19:09 (GMT)
second attempt for storing fracture result, its incorrect and slower than regenerating, so deactivated as well, but might be usable as reference later
November 25, 2013, 19:09 (GMT)
-option for mass dependent threshold (constraint with max mass gets set threshold, the others are relative to that mass) -attempt for automating the refresh process (needs manual refreshes still now, even more)
November 25, 2013, 19:09 (GMT)
properly syncing shards now with RNA rigidbody settings of object, should allow correct animation now
November 25, 2013, 19:09 (GMT)
added (internally) a collision callback, allows partial activation of fractured deactivated objects
November 25, 2013, 19:09 (GMT)
attempt for testing for group slave (deactivated in code)
November 25, 2013, 19:09 (GMT)
forgot to free some memory blocks
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021