Blender Git Loki
January 25, 2021, 05:07 (GMT) |
Start implementing attribute domain conversions This doesn't compile, and it isn't even close to finished, but it's a start at basic domain conversion, which are generally simple operations that just depend on the topology of the mesh. Next steps are creating a new attribute with the calculated values, and more importantly templating this to work with different attribute types. |
January 24, 2021, 03:31 (GMT) |
Add integer attribute support in some places |
January 24, 2021, 00:41 (GMT) |
Merge branch 'master' into temp-geometry-nodes-material-index-attribute |
January 24, 2021, 00:19 (GMT) |
Merge branch 'master' into temp-geometry-nodes-material-index-attribute |
January 23, 2021, 20:32 (GMT) |
Add material index attribute |
Revision 04988f8 by Hans Goudey (temp-geometry-nodes-attribute-domain-conversion, temp-geometry-nodes-normal-attribute) January 22, 2021, 22:17 (GMT) |
Cleanup and improve comments |
Revision b5df5b2 by Hans Goudey (temp-geometry-nodes-attribute-domain-conversion, temp-geometry-nodes-normal-attribute) January 22, 2021, 22:08 (GMT) |
Remove special handling of normals from point distribution |
Revision 41b3388 by Hans Goudey (temp-geometry-nodes-attribute-domain-conversion, temp-geometry-nodes-normal-attribute) January 22, 2021, 21:23 (GMT) |
Refactor the "normal" attribute reading and writing |
Revision b280d53 by Hans Goudey (temp-geometry-nodes-attribute-domain-conversion, temp-geometry-nodes-normal-attribute) January 22, 2021, 18:09 (GMT) |
Merge branch 'master' into temp-geometry-nodes-normal-attribute |
Revision 178405e by Hans Goudey (temp-geometry-nodes-attribute-domain-conversion, temp-geometry-nodes-normal-attribute) January 22, 2021, 14:14 (GMT) |
Test derived normals write attribute |
Revision 3d712fb by Hans Goudey (temp-geometry-nodes-attribute-domain-conversion, temp-geometry-nodes-normal-attribute) January 22, 2021, 13:20 (GMT) |
Merge branch 'master' into temp-geometry-nodes-normal-attribute |
Revision 34eaf62 by Hans Goudey (temp-geometry-nodes-attribute-domain-conversion, temp-geometry-nodes-normal-attribute) January 22, 2021, 00:07 (GMT) |
Geometry Nodes: Support the "normal" attribute The `normal` attribute is a bit special for a few reasons: - It has the special CD_NORMAL custom data type even though it is just a float3. - It is sometimes stored in the `MVert` array as a vector of shorts instead of in a separate custom data layer. - The custom data layer does not have a default name, so we can't count on addressing it by name. - It can exist on multiple domains, meaning that polys, vertices, and corners can all have the "normal" attribute. All of these combined raise a lot of questions about how to properly support reading and writing from this attribute. The whole idea that it should be valid to address an attribute with the same name on multiple domains is challenging for the attribute code. This branch currently supports reading normals stored in the `MVert` layer and in `CD_NORMAL` layers. I'm not at all sure that this is the ideal way of dealing with this situation, but it's a start. |