| 
		
		
			
			
		 Blender Git "temp-greasepencil-vfx"  branch commits.  Page: 110 / 145 | July 24, 2017, 08:47 (GMT) |  | Cleanup: Remove double initialization
 The minmax function does this initialization.
 
 |  | July 24, 2017, 08:46 (GMT) |  | Filter index pass only if > 0 in modifiers
 If the pass index is equal to 0, the filter is disabled. This is a handy way of reset the filter without adding new flags.
 
 |  | July 24, 2017, 08:44 (GMT) |  | WIP: Basic implementation of Opacity modifier
 Still pending the target functionality.
 
 |  | July 23, 2017, 18:09 (GMT) |  | Add Set Origin to Geometry
 New option to set origin at the center of the strokes of the current frame.
 
 |  | July 23, 2017, 18:08 (GMT) |  | Cleanup: Remove unused variables
 |  | July 23, 2017, 15:50 (GMT) |  | Fix error duplicating object with modiifers
 |  | July 23, 2017, 15:22 (GMT) |  | More work on create objects when apply array modifier
 |  | July 23, 2017, 14:43 (GMT) |  | Cleanup: Use standard function
 |  | July 23, 2017, 14:25 (GMT) |  | Move define to share
 |  | July 23, 2017, 14:20 (GMT) |  | Cleanup code
 |  | July 23, 2017, 10:40 (GMT) |  | Array modifier is not visible in edit mode
 |  | July 23, 2017, 10:34 (GMT) |  | Fix context parameter to eval_context
 The context is eval_context not bContext
 
 |  | July 23, 2017, 10:33 (GMT) |  | Fix error to apply modifier in wrong modes
 The modifier only can be applied in object mode
 
 |  | July 23, 2017, 10:12 (GMT) |  | Cleanup compiler warning
 |  | July 23, 2017, 09:48 (GMT) |  | Merge branch 'blender2.8' into greasepencil-object
 |  | July 23, 2017, 09:19 (GMT) |  | Rename of modifiers completed
 Now the old Dupli modifier is named Array and Array named Dupli
 
 |  | July 23, 2017, 08:14 (GMT) |  | Before to swap array and dupli names
 It's more logic to name Array the modifier called Dupli, so I'm going to swap the names
 
 |  | July 22, 2017, 10:05 (GMT) |  | Cleanup: Fix typo error
 |  | July 22, 2017, 09:48 (GMT) |  | WIP: New Duplication modifier
 This modifer works similar to use dupliobjects for the current GP object.
 
 Still pending apply button.
 
 |  | July 21, 2017, 18:57 (GMT) |  | Tint modifier: Create colors in new palette
 | 
 |  |