Blender Git "temp-greasepencil-vfx" branch commits. Page: 117 / 145 June 28, 2017, 11:15 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 28, 2017, 11:12 (GMT) | Show edit points only for active object
The GP edit points are only visible for the active object, as defined in 2.8 for mesh editing, to keep UI consistency.
Before 2.8 version the edit points were visible for all objects sharing same datablock.
| June 28, 2017, 08:40 (GMT) | Fix error when edit datablock used in several objects
When edit the datablock got segment fault.
Now a new hash is used to determine if the object was duplicated. This hash speed up drawing process too.
| June 27, 2017, 15:43 (GMT) | Cleanup: Improve debug messages
| June 27, 2017, 14:52 (GMT) | Cleanup: Remove unused uniform
| June 27, 2017, 11:02 (GMT) | Initialize index fields for shgroups
| June 27, 2017, 10:43 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 27, 2017, 10:39 (GMT) | Fix error in GP modes for undo
When undo the special gp modes did not work.
| June 27, 2017, 10:05 (GMT) | Avoid load files with gp modes enabled
The new files must be loaded in Object mode and not in special grease pencil modes.
| June 26, 2017, 19:23 (GMT) | WIP: Draw only the shading groups of the object
| June 26, 2017, 18:43 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 26, 2017, 18:23 (GMT) | WIP: Use new DRW_draw_pass_subset
This commit is not complete yet
| June 26, 2017, 10:23 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 24, 2017, 10:27 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 24, 2017, 10:10 (GMT) | Cleanup: Add double cursor check inside function
| June 24, 2017, 10:02 (GMT) | Move again some passes inside loop
This will be necessary when the clear shgroups is on the loop
| June 24, 2017, 09:28 (GMT) | Cleanup: Rename field
| June 23, 2017, 18:31 (GMT) | Set texture to RGBA_16
It looks the RGBA_32 is not necessary
| June 23, 2017, 14:39 (GMT) | Enable point selection in sculpt mode
To use selection mask during sculpt need to use point selection operators.
| June 23, 2017, 14:26 (GMT) | Display edit point in sculpt mode
To use the sculpt mask option is necessary to see the selected points
Maybe need to include the select/unselect operators in sculpt too
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