Blender Git Loki

Blender Git "temp-greasepencil-vfx" branch commits.

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June 28, 2017, 11:15 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 28, 2017, 11:12 (GMT)
Show edit points only for active object

The GP edit points are only visible for the active object, as defined in 2.8 for mesh editing, to keep UI consistency.

Before 2.8 version the edit points were visible for all objects sharing same datablock.
June 28, 2017, 08:40 (GMT)
Fix error when edit datablock used in several objects

When edit the datablock got segment fault.

Now a new hash is used to determine if the object was duplicated. This hash speed up drawing process too.
June 27, 2017, 15:43 (GMT)
Cleanup: Improve debug messages
June 27, 2017, 14:52 (GMT)
Cleanup: Remove unused uniform
June 27, 2017, 11:02 (GMT)
Initialize index fields for shgroups
June 27, 2017, 10:43 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 27, 2017, 10:39 (GMT)
Fix error in GP modes for undo

When undo the special gp modes did not work.
June 27, 2017, 10:05 (GMT)
Avoid load files with gp modes enabled

The new files must be loaded in Object mode and not in special grease pencil modes.
June 26, 2017, 19:23 (GMT)
WIP: Draw only the shading groups of the object
June 26, 2017, 18:43 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 26, 2017, 18:23 (GMT)
WIP: Use new DRW_draw_pass_subset

This commit is not complete yet
June 26, 2017, 10:23 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 24, 2017, 10:27 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 24, 2017, 10:10 (GMT)
Cleanup: Add double cursor check inside function
June 24, 2017, 10:02 (GMT)
Move again some passes inside loop

This will be necessary when the clear shgroups is on the loop
June 24, 2017, 09:28 (GMT)
Cleanup: Rename field
June 23, 2017, 18:31 (GMT)
Set texture to RGBA_16

It looks the RGBA_32 is not necessary
June 23, 2017, 14:39 (GMT)
Enable point selection in sculpt mode

To use selection mask during sculpt need to use point selection operators.
June 23, 2017, 14:26 (GMT)
Display edit point in sculpt mode

To use the sculpt mask option is necessary to see the selected points

Maybe need to include the select/unselect operators in sculpt too
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021