August 12, 2018, 09:33 (GMT) |
Separate buffer texture for hair index for each vertex. This is needed for allowing variable length hair strands, where the hair index can not simply be calculated from the vertex index based on a fixed-length strand. |
July 22, 2018, 12:54 (GMT) |
Fix the hairStrandsRes uniform for particle hair. |
July 22, 2018, 11:46 (GMT) |
Correct point and element counts for particle hair. |
July 15, 2018, 12:07 (GMT) |
Post merge fixes. |
July 15, 2018, 11:28 (GMT) |
Merge branch 'hair_guides' into tmp_hair_curves |
July 15, 2018, 11:16 (GMT) |
Merge branch 'blender2.8' into hair_guides |
July 15, 2018, 10:41 (GMT) |
Change the uniform strand_res value to strands_len, point_len and elem_len counts. |
July 15, 2018, 08:12 (GMT) |
Rename proc_buf to proc_point_buf to make it consistent with the main control point buffer. |
July 10, 2018, 06:53 (GMT) |
Merge branch 'hair_guides' into tmp_hair_curves |
July 10, 2018, 06:34 (GMT) |
Merge branch 'blender2.8' into hair_guides |
July 3, 2018, 06:42 (GMT) |
Merge branch 'hair_guides' into tmp_hair_curves |
July 3, 2018, 06:38 (GMT) |
Merge branch 'blender2.8' into hair_guides |
July 3, 2018, 06:33 (GMT) |
Construct hair strands data from hair systems (no real UV/MCol yet). |
July 3, 2018, 06:32 (GMT) |
Extend default material function for Eevee to work with hair systems. |
July 2, 2018, 07:22 (GMT) |
Fix a few minor crashes from unfinished hair shader code. |
July 2, 2018, 06:42 (GMT) |
Remove the parent interpolation hair shader and use the transform-feedback shader instead. |
June 30, 2018, 12:01 (GMT) |
Remove the mesh sample from fiber curve data. Fiber curves are simple shapes for fibers now, not tied to a particular place on the scalp mesh (cf. shape keys). |
June 30, 2018, 10:36 (GMT) |
Fix fur curve generation function. |
June 30, 2018, 09:56 (GMT) |
Simple hair curve generation for testing per-follicle curves. |
June 30, 2018, 09:42 (GMT) |
Add common ui draw function for hair display settings. |
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