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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Branches -> blender-v2.73-release
"Blender-v2.73-release" branch
Total commits : 68
Total committers : 11
First Commit : January 6, 2015
Latest Commit : January 20, 2015
Commits by Date
Date | Number of Commits | |
---|---|---|
January 20, 2015 | 26 | |
January 19, 2015 | 0 | |
January 18, 2015 | 0 | |
January 17, 2015 | 0 | |
January 16, 2015 | 0 | |
January 15, 2015 | 0 | |
January 14, 2015 | 0 | |
January 13, 2015 | 0 | |
January 12, 2015 | 0 | |
January 11, 2015 | 0 | |
January 10, 2015 | 0 | |
January 9, 2015 | 0 | |
January 8, 2015 | 3 | |
January 7, 2015 | 5 | |
January 6, 2015 | 34 |
Committers
Author | Number of Commits |
---|---|
Campbell Barton | 26 |
Sergey Sharybin | 17 |
Antonis Ryakiotakis | 7 |
Bastien Montagne | 5 |
Joshua Leung | 4 |
jens verwiebe | 2 |
Mitchell Stokes | 2 |
Sebastian Koenig | 2 |
Dalai Felinto | 1 |
Julian Eisel | 1 |
Tamito Kajiyama | 1 |
Popular Files
Filename | Total Edits |
---|---|
editderivedmesh.c | 3 |
BPy_ViewShape.cpp | 3 |
GTestTesting.cmake | 3 |
math_geom.c | 2 |
bmesh_beautify.c | 2 |
polyfill2d_beautify.c | 2 |
drawobject.c | 2 |
paint_utils.c | 2 |
BKE_blender.h | 2 |
KX_Scene.cpp | 2 |
Latest commits
Revision bbf09d9 by Sergey Sharybin (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 18:16 (GMT) |
Point 2.73a release to updated addons revision |
Revision ced2738 by Sergey Sharybin (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 15:40 (GMT) |
Show 'a' on the splash screen |
Revision e076fca by Sergey Sharybin (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 14:10 (GMT) |
Point addons to the backported revision |
Revision 9bd38a1 by Joshua Leung / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 10:17 (GMT) |
Bugfix T43293: Crash when editing shared GPencil datablock in VSE The problem here was that when a Grease Pencil datablock is shared between the 3D view and another one of the editors, all the strokes were getting handled by the editing operators, even if those strokes could not be displayed/used in that context. As a result, the coordinate conversion methods would fail, as some of the needed data would not be set. The fix here involves not including any offending strokes in such cases... Conflicts: source/blender/editors/gpencil/gpencil_edit.c |
Revision aee458d by Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:20 (GMT) |
Fix error in freestyle api |
Revision 08eabd1 by Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:20 (GMT) |
Fix own error in freestyle api Conflicts: source/blender/freestyle/intern/python/BPy_ViewShape.cpp |
Revision 1bae056 by Sergey Sharybin / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Sequencer: Don't crash when trying to rebuild proxy without having sequence edits |
Revision 41cb676 by Bastien Montagne / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix T43301: Three of the 'mirror keyframes' tools were mirroring along wrong axis. Names are rather confusing here... :/ |
Revision 5374cfa by Sergey Sharybin / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
SDL wrangler: Support loading SDL2 libraries of different names Seems different distros might have different naming rules, so need to adopt our code for that. |
Revision 5708724 by Sergey Sharybin / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix T43156: Cycles incorrect final render, proper viewport with moblur disabled Really stupid issue caused by typo in bitfield bit lead to bit conflict, Not sure how it was done, could be some bad merge conflict resolve in the original commit or just pure man stupidnes. This is a nice example when having set of small test render scenes hooked to the ctest would really help. It's probably not that stopper issue (even tho still quite bad) since it was made 2 months ago. But if we ever do 'a' this time it's a nice change to include. |
Revision c9ca7b8 by Sergey Sharybin / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix T43311: using displacement shader crashes blender Issue was caused by wrong order of scene device update, which could lead to missing object flags in shader kernel. This patch solves a bit more than that making sure objects flags are always properly updated, so adding/removing volume BSDF will properly reflect on viewport where camera might become being in volume and so. |
Revision dd1be8c by Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix for security issue loading blend's Auto-Execute option could be overridden by opening a startup.blend |
Revision 0073b17 by Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix OpenGL Context freeing |
Revision 1253a46 by Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix for regression in bmesh connect-pair T42563 fix wasn't right, fortunately this doesn't fail in most cases. |
Revision 324d044 by Sebastian Koenig / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix typo in OCIO configuration file |
Revision ba43ea2 by Bastien Montagne / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix T43204: Shrinkwrap constraint, project mode: Space ignored in bone case. Own fault in rBb154aa8c060a60d to fix T42447... Reverted that commit, and added kind of not-so-nice hack instead. Note root of the issue comes from the special case we are doing here re 'Local' space of parent-less objects. In that case, local space should be the same as world one, but instead we apply the object rotation to it... This is inconsistent with all other cases and could very well lead to other issues as T42447, but afraid fixing that properly would be rather hairy - not to mention it would likely break all existing riggings etc. :( Should be safe for a 2.73a, shall we need it. |
Revision c08ef9c by Antonis Ryakiotakis / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix T43208 material flickering in edit mode. Happens because material setting now occurs in the derived mesh drawing routine as it should. However that means that it also happens during selection and that influenced the drawing state somehow. In 2.72 this did not occur because material setting happened during draw setting (skip or draw) instead of after the draw setting passed (so selection would skip it by use another draw setting function). Of course this violated design but worked. Made it now so backbuffer selection does not enable materials (it's redundant in those cases anyway). This could be ported to a possible 'a' release but as is classic with display code there may be some other places that it could backfire. Tested fix with texture/vertex painting and selection which use backbuffer for both subsurf and regular meshes and it seems to work OK. |
Revision e51d7f1 by Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Revision f9aa8c6 by Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
BMesh: Tweak behavior for select more/less Stepping over faces gives overall nice results but it stopped wire edges from working. Now step over wire too. |
Revision 012f7ca by Antonis Ryakiotakis / Campbell Barton (blender-v2.73-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 20, 2015, 09:18 (GMT) |
Fix invalid memory access in gradient brushes - could cause a crash in MacOS. This looks like an oldie and should not influence release, but if we do make an 'a' build it's safe to include. Report by Craig Jones, thanks! |
MiikaHweb - Blender Git Statistics v1.06