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Blender Git Statistics -> Branches -> soc-2019-openxr

"Soc-2019-openxr" branch

Total commits : 202
Total committers : 4
First Commit : May 27, 2019
Latest Commit : October 11, 2019

Commits by Month

DateNumber of Commits
October, 20193
September, 20197
August, 201956
July, 201952
June, 201976
May, 20198


AuthorNumber of Commits
Julian Eisel197
Julian Eisel2
Bastien Montagne1

Popular Files

FilenameTotal Edits

Latest commits Feed

October 11, 2019, 13:40 (GMT)
Fix compile error on Windows after last commit
October 10, 2019, 12:47 (GMT)
Strictly follow specification to get OpenXR extension functions

This fixes linking errors with the Monado runtime. The specification
says that extension functions have to be gotten through
`xrGetInstanceProcAddr()` which we did for some extensions, but not for
the graphics extensions. Worked fine earlier, but broke meanwhile.
October 10, 2019, 09:30 (GMT)
Merge branch 'master' into soc-2019-openxr
September 17, 2019, 17:16 (GMT)
Cleanup: Don't pass unused lens value
September 17, 2019, 17:02 (GMT)
Cleanup: Comment style
September 17, 2019, 16:17 (GMT)
CMake: Slight adjustment to warning message
September 17, 2019, 14:55 (GMT)
Fix Linux linker config name for the OpenXR-SDK
September 17, 2019, 14:54 (GMT)
Fix mistakes in openxr build options

I remember merge conflicts here.
September 17, 2019, 11:48 (GMT)
Merge branch 'master' into soc-2019-openxr
September 15, 2019, 17:01 (GMT)
Merge branch 'master' into soc-2019-openxr
August 30, 2019, 12:22 (GMT)
Merge branch 'master' into soc-2019-openxr
August 24, 2019, 21:21 (GMT)
Merge branch 'master' into soc-2019-openxr
August 24, 2019, 20:06 (GMT)
Don't drwa relationship lines in the VR view
August 24, 2019, 12:45 (GMT)
Merge branch 'master' into soc-2019-openxr
August 24, 2019, 01:35 (GMT)
Add Oculus to the list of known runtimes

With this, all currently available runtimes are in the runtime map. So
removing the TODO comment.
August 24, 2019, 01:32 (GMT)
Cleanup: Refactor (hacky) swapchain image submission

Code now assumes that the view-draw callback left the OpenGL state for
ongoing use by Ghost-XR. So the state doesn't have to be set by the
swapchain image submission and thus it we don't need to pass the Ghost
OpenGL context to it in a hacky way.
Also, rename drawViewEnd (to submitToSwapchain) and remove
August 24, 2019, 01:17 (GMT)
Fix warning in release builds
August 24, 2019, 01:15 (GMT)
Own FBO for VR viewport to get previous changes to work
August 23, 2019, 22:13 (GMT)
Avoid OpenGL context deactivation, just to reactivate it immediately
August 23, 2019, 21:46 (GMT)
Remove hack to resize the usable default framebuffer region

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2019