english Sivu saatavilla vain englanninkielisenä.

Blender Git Statistics -> Branches -> temp-ui-tweaks

"Temp-ui-tweaks" branch

Total commits : 153
Total committers : 24
First Commit : August 19, 2021
Latest Commit : October 4, 2021

Commits by Month

DateNumber of Commits
October, 20213
September, 2021137
August, 202113


AuthorNumber of Commits
Pablo Vazquez27
Campbell Barton23
Hans Goudey21
Bastien Montagne18
Jacques Lucke16
Dalai Felinto7
Sybren A. Stüvel6
Antonio Vazquez4
Philipp Oeser4
Aaron Carlisle3
Harley Acheson3
Manuel Castilla3
Johnny Matthews2
Brecht Van Lommel1
Christoph Lendenfeld1
Germano Cavalcante1
Henrik Dick1
Himanshi Kalra1
Joerg Mueller1
Jorge Bernal1
Julian Eisel1
Richard Antalik1
Sergey Sharybin1

Popular Files

FilenameTotal Edits

Latest commits Feed

October 4, 2021, 14:21 (GMT)
Merge branch 'master' into temp-ui-tweaks
October 4, 2021, 10:59 (GMT)
Merge branch 'master' into temp-ui-tweaks

# Conflicts:
# source/blender/editors/animation/time_scrub_ui.c
October 4, 2021, 10:58 (GMT)
Merge branch 'master' into temp-ui-tweaks

# Conflicts:
# source/blender/editors/animation/time_scrub_ui.c
September 27, 2021, 14:11 (GMT)
Merge branch 'master' into temp-ui-tweaks
September 22, 2021, 14:40 (GMT)
Merge branch 'master' into temp-ui-tweaks
September 22, 2021, 13:54 (GMT)
UUID: fix seeding the RNG clock on macOS

On Apple machines, call `clock_gettime()` instead of `timespec_get()`.

macOS only introduced `timespec_get()` in version 10.15 (introduced
approx two years ago, so in 2019), even though the function is from C11.
September 22, 2021, 13:54 (GMT)
UUID: include 'seconds' field of current time in RNG seed

XOR the 'seconds' and 'nanoseconds' fields of the current time to seed the
RNG used for generating random UUIDs. This ensures a better seed just in
case the clock as no sub-second resolution.
September 22, 2021, 13:54 (GMT)
make_update: Fix case where a sub-module would not have required branch.

Issue revealed by rB546314fc9669 change, also error itself exited before
that commit.

Now we do accept git command to fail when trying to checkout the
specified branch from sub-modules, and only actually error in case the
fall-back branch (aka master) cannot be properly checked out.

Thanks fot Ray molenkamp (@LazyDodo) for report and initial patch
September 22, 2021, 13:54 (GMT)
Cleanup: UUID, prevent "missing braces" warning on macOS

Add braces around initialization of sub-objects, as per the warning
suggestion on macOS.

No functional changes.
September 22, 2021, 13:54 (GMT)
Cleanup: spelling
September 22, 2021, 13:54 (GMT)
Geometry Nodes: new Realize Instances node

This node has a simple geometry input and output.
If the input geometry contains instances, they will be realized
into actual geometry. When there are many instances, this can
be very slow and memory intensive. Generally, instances should
only be made real when necessary, e.g. when every instance
should be deformed independently.

Differential Revision: https://developer.blender.org/D12556
September 22, 2021, 13:54 (GMT)
UI: rename "Save Screenshot (Area => Editor)"

The term "area" isn't normally exposed in the UI.
September 22, 2021, 13:54 (GMT)
Geometry Nodes: support Noise Texture node

This makes the Noise Texture node available in geometry nodes.
It should behave the same as in shader node, with the exception
that it does not have an implicit position input yet. That will
be added separately.

Differential Revision: https://developer.blender.org/D12467
September 22, 2021, 13:54 (GMT)
GPencil: Change Rotation tooltip

The tooltip was not clear about in what shading modes works.

Related to T91467
September 22, 2021, 13:54 (GMT)
GPencil: Fix error in previous commit

By error I commited the previous version.
September 22, 2021, 13:54 (GMT)
Build: change make update to not print errors regarding submodule branches

Instead of trying to checkout non-existent branches and getting confusing fatal
error prints, check if the branch exists first.

Ref D12560
September 22, 2021, 13:54 (GMT)
Fix T91511: GPencil weight_get and Vertex Groups not working at expected

The API was checking the number of total weights with the first point of the stroke and this was not valid because each point can have different number of weight elemnts,
September 22, 2021, 13:54 (GMT)
Geometry Nodes: support Set Position node on instances

Previously, the node would always realize instances implicitly.
Now it can change the position of entire instances.
The Realize Instances node can be used before if the old
behavior is required.

Differential Revision: https://developer.blender.org/D12555
September 22, 2021, 13:54 (GMT)
Cleanup: spelling (correct c5c8c68eec93e57ed46be4371d8831e2f0fe3fe2)

"iff" was intended as "if and only if". while exact use of abbreviations
isn't clear cut, I assumed this was a typo & it's not used anywhere
else in source/, expand to "only if" (suggested by Sybren).
September 22, 2021, 13:54 (GMT)
UUID: add nil value for UUIDs

Add `BLI_uuid_nil()` that returns the nil UUID (used to indicate "not
set") and `BLI_uuid_is_nil(uuid)` to do an equality test with the nil

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021