
Blender Git Statistics -> Branches -> transform-snap-base
"Transform-snap-base" branch
Total commits : 6
Total committers : 1
First Commit : November 23, 2020
Latest Commit : November 23, 2020
Commits by Date
Date | Number of Commits | |
---|---|---|
November 23, 2020 | 6 |
Committers
Author | Number of Commits |
---|---|
Germano Cavalcante | 6 |
Popular Files
Filename | Total Edits |
---|---|
transform.c | 6 |
transform.h | 5 |
transform_snap.c | 4 |
blender_default.py | 3 |
industry_compatible_data.py | 3 |
transform_snap_object.c | 3 |
transform_snap.h | 3 |
transform_mode_vert_slide.c | 2 |
ED_transform_snap_object_context.h | 2 |
transform_mode_edge_slide.c | 2 |
Latest commits 
November 23, 2020, 18:02 (GMT) |
Limit this feature to Move, Rotate and Resize modes |
November 23, 2020, 17:55 (GMT) |
Rename "Edit Snap With" to "Edit Snap Point" |
November 23, 2020, 17:55 (GMT) |
Fix: Scale operation and statusbar, Enable multi snappoints and snap inversion |
November 23, 2020, 17:55 (GMT) |
Enable modes according to the number of times the button is pressed |
November 23, 2020, 17:55 (GMT) |
Remove multiple modes (always return the object to the initial position) |
November 23, 2020, 17:55 (GMT) |
Transform: New feature to set a custom 'Snap With' Ref T66484 Basically the idea is to use a modal keymap to change the current Base Point defined by `Snap With` by one that can be chosen through snapping. {F9170047} I prefer to avoid using any of the modifier buttons (Shift, Alt, Ctrl) as they can be used in the future to allow navigation during transform operations. So the shortcut chosen in this patch is the {key B}. Note: This feature is not enabled if the scene snap option is Incremental or grid. Maniphest Tasks: T66484 Differential Revision: https://developer.blender.org/D9415 # Conflicts: # source/tools |
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