
Blender Git Statistics -> Developers -> EitanSomething
Eitan (EitanSomething)
Total Commits : 10
Master Commits : 8
Branch Commits : 2
First Commit : June 3, 2019
Latest Commit : February 19, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
February, 2021 | 1 | |
January, 2021 | 0 | |
December, 2020 | 0 | |
November, 2020 | 0 | |
October, 2020 | 0 | |
September, 2020 | 0 | |
August, 2020 | 1 | |
July, 2020 | 0 | |
June, 2020 | 0 | |
May, 2020 | 0 | |
April, 2020 | 0 | |
March, 2020 | 1 | |
February, 2020 | 0 | |
January, 2020 | 0 | |
December, 2019 | 0 | |
November, 2019 | 0 | |
October, 2019 | 0 | |
September, 2019 | 0 | |
August, 2019 | 4 | |
July, 2019 | 2 | |
June, 2019 | 1 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 8 |
functions-experimental-refactor | 2 |
functions | 2 |
builtin-simulation-nodes | 2 |
simulation-tree | 2 |
particle-solver-dev | 2 |
Favourite Files
Filename | Total Edits |
---|---|
node_inserters.cpp | 2 |
UI_view2d.h | 2 |
sequencer_edit.c | 1 |
view2d.c | 1 |
list.hpp | 1 |
nodeitems_builtins.py | 1 |
DNA_sequence_types.h | 1 |
boolean.py | 1 |
BKE_node.h | 1 |
seqeffects.c | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 4 | 0.4 |
Modified | 30 | 3.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 534 | 53.4 |
Lines Removed | 165 | 16.5 |
Latest commits 
February 19, 2021, 19:20 (GMT) |
Geometry Nodes: Add simple subdivision surface node Add the Simple subdivision option to Geometry nodes, as a new node instead of part of the existing subdivision node because of future backend changes to the Simple option. (See T85584) https://developer.blender.org/D10409 |
August 10, 2020, 05:54 (GMT) |
Remove Video Proxy Resolution limitation Height and width of video proxies was limited to multiples of 8 with comment "JPEG requires this". I could not find any resource that would confirm this to be the case with FFMPEG and MJPEG codec. I have looked in: https://ffmpeg.org/ffmpeg-all.html https://ffmpeg.org/ffmpeg-formats.html https://ffmpeg.org/doxygen/trunk/structAVCodecContext.html Reviewed By: ISS, sergey, sybren Differential Revision: https://developer.blender.org/D6507 |
March 9, 2020, 16:11 (GMT) |
UI: rename View Frame to Go to Current Frame in video sequencer For consistency with other editors. Differential Revision: https://developer.blender.org/D7025 |
August 23, 2019, 11:14 (GMT) |
UI: use consistent "Color Burn" name for blend mode Previously it was named just "Burn" in some places. Differential Revision: https://developer.blender.org/D5186 |
Revision 9644f7c by Eitan / Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 22, 2019, 09:47 (GMT) |
New boolean math node with And, Or and Not operation |
August 16, 2019, 14:49 (GMT) |
Fix part of T62917: selected edge not highlighted with black and white overlays Differential Revision: https://developer.blender.org/D5369 |
Revision e0ebaf8 by Eitan / Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 12, 2019, 14:24 (GMT) |
Add multiply and divide to vector math node Differential Revision: https://developer.blender.org/D5430 |
July 31, 2019, 11:11 (GMT) |
UI: tweak naming in snapping popover to be "Snap with" and "Snap to" To replace "Target" and "Snapping", this should be more clear. Differential Revision: https://developer.blender.org/D5242 |
July 5, 2019, 07:46 (GMT) |
June 3, 2019, 16:17 (GMT) |
UI: Prevent scrollbars from getting too small to grab Differential Revision: https://developer.blender.org/D5001 |
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