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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> Nikhil.Net
Nikhil Shringarpurey (Nikhil.Net)
Total Commits : 12
Master Commits : 9
Branch Commits : 3
First Commit : May 1, 2020
Latest Commit : December 8, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2021 | 2 | |
November, 2021 | 2 | |
October, 2021 | 0 | |
September, 2021 | 1 | |
August, 2021 | 0 | |
July, 2021 | 3 | |
June, 2021 | 0 | |
May, 2021 | 0 | |
April, 2021 | 0 | |
March, 2021 | 1 | |
February, 2021 | 0 | |
January, 2021 | 0 | |
December, 2020 | 0 | |
November, 2020 | 0 | |
October, 2020 | 0 | |
September, 2020 | 0 | |
August, 2020 | 0 | |
July, 2020 | 0 | |
June, 2020 | 1 | |
May, 2020 | 2 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 9 |
blender-v2.83-release | 1 |
tmp-T80603 | 1 |
tmp-2.83-cycles-rtx3-kernels | 1 |
soc-2021-porting-modifiers-to-nodes_all | 1 |
soc-2021-porting-modifiers-to-nodes-decimate | 1 |
lineart-shadow | 1 |
Favourite Files
Filename | Total Edits |
---|---|
bmonofont-i18n.ttf | 2 |
node_draw.cc | 2 |
util_math_fast.h | 2 |
rna_nodetree.c | 1 |
node_geo_mesh_primitive_grid.cc | 1 |
rna_space.c | 1 |
lineart_util.c | 1 |
drawnode.cc | 1 |
nodeitems_builtins.py | 1 |
node.cc | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 1 | 0.1 |
Modified | 34 | 2.8 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 425 | 35.4 |
Lines Removed | 89 | 7.4 |
Latest commits
Revision 4188576 by Nikhil Shringarpurey / YimingWu (lineart-shadow) December 8, 2021, 06:53 (GMT) |
Fix T92268: Group input and output nodes have inconsistent padding The group output node did not have the same size padding as the group input, leading to the node looking different and actually being smaller. Differential Revision: https://developer.blender.org/D13092 |
December 2, 2021, 03:04 (GMT) |
Fix T92268: Group input and output nodes have inconsistent padding The group output node did not have the same size padding as the group input, leading to the node looking different and actually being smaller. Differential Revision: https://developer.blender.org/D13092 |
November 18, 2021, 15:45 (GMT) |
UI: Use full word "Start" instead of "Sta" Differential Revision: https://developer.blender.org/D13098 |
November 3, 2021, 18:25 (GMT) |
Geometry Nodes: Add tooltips to primitive node inputs Building on the work in rBef45399f3be0, this commits adds tooltips to the inputs for the default primitives nodes. Differential Revision: https://developer.blender.org/D12640 |
September 10, 2021, 21:22 (GMT) |
UI: Quad View Option Names Improved Improvements to Quad View options' titles and descriptions. See D12381 for more details. Differential Revision: https://developer.blender.org/D12381 Reviewed by Hans Goudey and Campbell Barton |
Revision 26f3c87 by Nikhil Shringarpurey / Fabian Schempp (soc-2021-porting-modifiers-to-nodes-decimate, soc-2021-porting-modifiers-to-nodes_all) July 30, 2021, 14:56 (GMT) |
Cleanup: fix compiler warnings due to implicit cast Differential Revision: https://developer.blender.org/D11950 |
July 26, 2021, 16:04 (GMT) |
Cleanup: fix compiler warnings due to implicit cast Differential Revision: https://developer.blender.org/D11950 |
July 5, 2021, 16:52 (GMT) |
Geometry Nodes: Add explicit Float to Int conversion node This patch adds a very simple node that explicitly converts a float to an int. While this may seem redundant, it would offer 2 benefits to the current requirement to use implicit float conversions: 1. It makes the node tree's intent more clear and self-documenting (especially if changes in the future require integer inputs). 2. It eliminates undefined behavior in current/future nodes from float inputs by guaranteeing that the input is an integer. The node offers a variety of rounding techniques to make it more flexible. Differential Revision: https://developer.blender.org/D11700 |
March 22, 2021, 10:30 (GMT) |
Cleanup, LineArt: Fix MSVC compiler warnings. Currently 3 of the printf lines use the format specifier "%lu" for data of type size_t instead of "%zu". While this works, this creates compiler warnings. This diff fixes those warnings by using the correct format specifier. Tested using MSVC, but should be correct on any compliant compiler. Reviewed By: Sebastian Parborg Differential Revision: https://developer.blender.org/D10761 |
Revision e21a903 by Nikhil Shringarpurey / Jeroen Bakker (blender-v2.83-release, tmp-2.83-cycles-rtx3-kernels, tmp-T80603) June 25, 2020, 07:29 (GMT) |
Fix missing hinting information in monospace font Updates the monospace font file to bring back hinting data, which got lost somehow in dc3f073d1c52. Partial fix for T75898. |
MiikaHweb - Blender Git Statistics v1.06