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Blender Git Statistics -> Developers -> angavrilov

Alexander Gavrilov (angavrilov)

Total Commits : 322
Master Commits : 287
Branch Commits : 35
First Commit : January 20, 2016
Latest Commit : October 20, 2019

Commits by Month

DateNumber of Commits
October, 20192
September, 201925
August, 201913
July, 20190
June, 20192
May, 201933
April, 201928
March, 20192
February, 20190
January, 20196
December, 201831
November, 201839
October, 201825
September, 20189
August, 20184
July, 20183
June, 20180
May, 20180
April, 20181
March, 20182
February, 20180
January, 20180
December, 20170
November, 20171
October, 201710
September, 20170
August, 201711
July, 20170
June, 20170
May, 20176
April, 20172
March, 20170
February, 20170
January, 20176
December, 20161
November, 20161
October, 20162
September, 20166
August, 201624
July, 20167
June, 20163
May, 20167
April, 20160
March, 20160
February, 20161
January, 20169

Commit Distribution

PathNumber of Commits

Favourite Files

FilenameTotal Edits

File Changes

ActionTotalPer Commit
Added1 2473.9
Modified4 64014.4
Deleted1 2373.8

Code Changes

ActionTotalPer Commit
Lines Added23 23074.7
Lines Removed9 73431.3

Latest commits Feed

Revision 47d7f5e by Alexander Gavrilov (master)
October 20, 2019, 13:53 (GMT)
Shrinkwrap: improve numerical stability of Target Normal Project.

* Add proper adjustment for scale in the solver epsilon computation.
* Run at least one full iteration of the solver, even if the initial
state meets the epsilon requirement.
* When applying offset, blend normal into the offset direction
as the initial point moves very close to the target mesh.

Also random improvements to debug trace output in the console.
Revision aabd870 by Alexander Gavrilov (master)
October 2, 2019, 17:42 (GMT)
Implement a user preference for the default Auto Handle Smoothing mode.

The default was changed with an initial implementation of the feature.

With the feedback from animators, having a behavior which affects curves
outside of a changing range is not convenient for professional animators
working on high quality character animation. On the other hand, automatic
smoothing is better for casual animation of object motion.

This change adds an ability to change the default via User Preferences.

Differential Revision: https://developer.blender.org/D5875
Revision ba90d2e by Alexander Gavrilov (master)
September 29, 2019, 06:28 (GMT)
Fix T58683: Reload Scripts breaks toolbar button formatting.

Assuming it's actually necessary to do this check very efficiently,
replace the hack based on caching a pointer, with a different one
that caches the string comparison result in the operator object.
Revision 7ea1b84 by Alexander Gavrilov (master)
September 28, 2019, 07:31 (GMT)
Drivers: fix transform channel panel for W rotation and quaternions.
Revision 775a13d by Alexander Gavrilov (master)
September 28, 2019, 07:14 (GMT)
RNA: fix the name of the parent inverse matrix in Data API Outliner view.
Revision 96aff3f by Alexander Gavrilov / YimingWu (temp-lanpr-cleanup)
September 25, 2019, 01:45 (GMT)
Mathutils: expose the swing + twist Quaternion decomposition to Python.

This decomposition is useful in rigging, and involves a math trick.
Revision b3aa8f0 by Alexander Gavrilov (master)
September 22, 2019, 10:19 (GMT)
Mathutils: expose the swing + twist Quaternion decomposition to Python.

This decomposition is useful in rigging, and involves a math trick.
Revision 1addcc0 by Alexander Gavrilov / YimingWu (temp-lanpr-cleanup)
September 16, 2019, 12:55 (GMT)
Fix T69877: missing dependency update when setting PoseBone.custom_shape.
Revision 55e02e7 by Alexander Gavrilov (master)
September 15, 2019, 08:15 (GMT)
Fix T69877: missing dependency update when setting PoseBone.custom_shape.
Revision bc97c0d by Alexander Gavrilov / YimingWu (temp-lanpr-staging)
September 12, 2019, 01:13 (GMT)
Fix T69633: weird behavior of operator_menu_enum tooltips.

For operators with dynamic tooltips the tooltip calculation is
deferred until the moment it is actually shown for performance
reasons, with the tooltip field left blank for the time being.
Enum menu code shouldn't jump in and assign a tooltip either.

The menu button itself can't show a dynamic tooltip because it
does not actually call the operator, and has no reference to it.

As a side change, allow returning None from the python callback
as the most natural way to fall back to the default tooltip.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2019