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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> broken
Matt Ebb (broken)
Total Commits : 1 149
Master Commits : 1 149
Branch Commits : 0
First Commit : October 14, 2003
Latest Commit : November 4, 2011
Commits by Month
Date | Number of Commits | |
---|---|---|
November, 2011 | 1 | |
October, 2011 | 0 | |
September, 2011 | 0 | |
August, 2011 | 0 | |
July, 2011 | 0 | |
June, 2011 | 3 | |
May, 2011 | 1 | |
April, 2011 | 3 | |
March, 2011 | 0 | |
February, 2011 | 0 | |
January, 2011 | 3 | |
December, 2010 | 1 | |
November, 2010 | 4 | |
October, 2010 | 2 | |
September, 2010 | 5 | |
August, 2010 | 7 | |
July, 2010 | 12 | |
June, 2010 | 45 | |
May, 2010 | 44 | |
April, 2010 | 83 | |
March, 2010 | 61 | |
February, 2010 | 0 | |
January, 2010 | 137 | |
December, 2009 | 62 | |
November, 2009 | 67 | |
October, 2009 | 16 | |
September, 2009 | 22 | |
August, 2009 | 39 | |
July, 2009 | 18 | |
June, 2009 | 5 | |
May, 2009 | 21 | |
April, 2009 | 4 | |
March, 2009 | 15 | |
February, 2009 | 8 | |
January, 2009 | 12 | |
December, 2008 | 17 | |
November, 2008 | 20 | |
October, 2008 | 35 | |
September, 2008 | 20 | |
August, 2008 | 5 | |
July, 2008 | 7 | |
June, 2008 | 1 | |
May, 2008 | 0 | |
April, 2008 | 0 | |
March, 2008 | 5 | |
February, 2008 | 10 | |
January, 2008 | 3 | |
December, 2007 | 5 | |
November, 2007 | 6 | |
October, 2007 | 9 | |
September, 2007 | 20 | |
August, 2007 | 9 | |
July, 2007 | 5 | |
June, 2007 | 1 | |
May, 2007 | 3 | |
April, 2007 | 7 | |
March, 2007 | 6 | |
February, 2007 | 2 | |
January, 2007 | 7 | |
December, 2006 | 8 | |
November, 2006 | 16 | |
October, 2006 | 8 | |
September, 2006 | 6 | |
August, 2006 | 10 | |
July, 2006 | 6 | |
June, 2006 | 17 | |
May, 2006 | 3 | |
April, 2006 | 3 | |
March, 2006 | 0 | |
February, 2006 | 5 | |
January, 2006 | 17 | |
December, 2005 | 7 | |
November, 2005 | 17 | |
October, 2005 | 13 | |
September, 2005 | 5 | |
August, 2005 | 0 | |
July, 2005 | 0 | |
June, 2005 | 0 | |
May, 2005 | 2 | |
April, 2005 | 1 | |
March, 2005 | 0 | |
February, 2005 | 0 | |
January, 2005 | 0 | |
December, 2004 | 1 | |
November, 2004 | 3 | |
October, 2004 | 1 | |
September, 2004 | 5 | |
August, 2004 | 11 | |
July, 2004 | 18 | |
June, 2004 | 8 | |
May, 2004 | 6 | |
April, 2004 | 0 | |
March, 2004 | 0 | |
February, 2004 | 1 | |
January, 2004 | 24 | |
December, 2003 | 5 | |
November, 2003 | 1 | |
October, 2003 | 17 |
Favourite Files
Filename | Total Edits |
---|---|
volumetric.c | 72 |
readfile.c | 69 |
buttons_shading.c | 49 |
header_view3d.c | 47 |
space.c | 39 |
interface_handlers.c | 37 |
convertblender.c | 33 |
interface_widgets.c | 29 |
screen_ops.c | 28 |
interface.c | 28 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 47 | 0.0 |
Modified | 3 263 | 2.8 |
Deleted | 2 | 0.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 48 608 | 44.8 |
Lines Removed | 23 131 | 21.3 |
Latest commits
November 4, 2011, 02:31 (GMT) |
Enabled ndof devices for controlling colour wheel and cube UI controls (eg. colour pickers). Tilting the ndof device up and down and rolling it left and right will move the 'colour cursor' in screen x and y, and twisting the ndof device will rotate the cursor around the colour wheel (hue). Now you can turn off the lights and pretend you have a fancy DI deck! |
June 25, 2011, 00:33 (GMT) |
Fix [#27748] undeterministic behaviour of volumetric renderer * Made clearer in the UI that the approximate multiple scattering always enables light cache * Fixed a potential problem in anisotropic scattering |
June 9, 2011, 11:09 (GMT) |
Fix [#27378] ASC-CDL Color Balance Node does not allow for full range of values Report title is incorrect, it does allow for the full range, but actually allows too much, so clamping slope and power min at 0. |
June 5, 2011, 22:35 (GMT) |
Fix [#27438] Volume Material Density Inaccuracy Lower density limit for shading optimisation was set too high |
May 12, 2011, 22:52 (GMT) |
* Enabled rna access to fluid sim velocity vectors The main purpose for this is to allow rendering motion blurred blender fluids in external renderers (eg. http://vimeo.com/21870635 ). Python code snippet for interpreting this data here: http://www.pasteall.org/21577 . Cleaned up some ugly hacks in this area too * Also added read-only access to scene.subframe to RNA - setting current frame and subframe should still go via scene.frame_set() |
April 17, 2011, 22:47 (GMT) |
Fix [#26896] Displace Node crashes Blender when connected to Z-Buffer Clamped the maximum displacement distance to 4 x the input image dimensions - prevents hanging when vary large values are mistakenly plugged in, such as Z buffers, |
April 17, 2011, 22:11 (GMT) |
Committing patch [#26960] bu MiikaH, fixes bug: [#26945] Hue Correct doesn't Hue But Rather Saturate thanks! |
April 10, 2011, 07:05 (GMT) |
Labelling fix |
January 9, 2011, 07:07 (GMT) |
Fix typo in particle rna |
January 7, 2011, 05:50 (GMT) |
Fix/add OSX style text editing shortcuts to default keymap |
MiikaHweb - Blender Git Statistics v1.06