english Sivu saatavilla vain englanninkielisenä.

Blender Git Statistics -> Developers -> charlie

Charlie Jolly (charlie)

Total Commits : 151
Master Commits : 50
Branch Commits : 101
First Commit : July 13, 2018
Latest Commit : March 27, 2020

Commits by Month

DateNumber of Commits
March, 20202
February, 20207
January, 20202
December, 20193
November, 20194
October, 201913
September, 20192
August, 20192
July, 20192
June, 20190
May, 20190
April, 20192
March, 20193
February, 20193
January, 201944
December, 201850
November, 20185
October, 20181
September, 20181
August, 20183
July, 20182

Commit Distribution

PathNumber of Commits
greasepencil-experimental85
temp-gpencil-eval78
greasepencil-refactor78
greasepencil-object78
soc-2019-npr68
master50
hair_object16
temp-outliner-visibility15
collada2.89
blender2.8_snap_gizmo7
interactive_physics4
temp-ui-layout-2.84
temp-select-axis3
vr_scene_inspection2
hair_guides_grooming2
hair_guides2
temp-lanpr-staging1
temp-lanpr-cleanup21
temp-lanpr-cleanup1
temp-blender-2.81-release-with-wrong-merge1
soc-2018-cycles-volumes1

Favourite Files

FilenameTotal Edits
gpencil_primitive.c54
gpencil_paint.c32
gpencil_intern.h29
space_view3d.py18
gpencil_fill.c16
rna_nodetree.c12
rna_sculpt_paint.c12
DNA_scene_types.h10
DNA_node_types.h10
nodes.cpp10

File Changes

ActionTotalPer Commit
Added110.1
Modified4893.2

Code Changes

ActionTotalPer Commit
Lines Added9 96174.3
Lines Removed4 03630.1

Latest commits Feed

Revision 1bb7d42 by Charlie Jolly (master)
March 27, 2020, 11:12 (GMT)
Cleanup: Silence uninitialized variable warning
Revision 847c091 by Charlie Jolly (master)
March 2, 2020, 12:49 (GMT)
Shading: Add invert option to Vector Rotate Node

Checkbox to invert rotation angle, suggested by @simonthommes

Differential Revision: https://developer.blender.org/D6932
Revision f9b1e8f by Charlie Jolly (master)
February 24, 2020, 18:17 (GMT)
Fix T74169: Vector Rotate Node - Euler modes not working as intended

Remove additional Euler modes for the time being, not working as intended, will add back if there is a need.
Revision 7873807 by Charlie Jolly / Julian Eisel (vr_scene_inspection)
February 20, 2020, 12:00 (GMT)
EEVEE: Color Ramp Ease Optimisation

This patch provides an optimisation for Ease (Smoothstep) setting in the color ramp node.
This optimisation exists already for Constant and Linear modes.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6880
Revision f4ead52 by Charlie Jolly / Julian Eisel (vr_scene_inspection)
February 20, 2020, 12:00 (GMT)
Cycles: Vector Rotate Node using Axis and Angle method

This node provides the ability to rotate a vector around a `center` point using either `Axis Angle` , `Single Axis` or `Euler` methods.

Reviewed By: #cycles, brecht

Differential Revision: https://developer.blender.org/D3789
Revision eef5b50 by Charlie Jolly / Clment Foucault (master)
February 19, 2020, 01:27 (GMT)
EEVEE: Color Ramp Ease Optimisation

This patch provides an optimisation for Ease (Smoothstep) setting in the color ramp node.
This optimisation exists already for Constant and Linear modes.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6880
Revision 20a4cdf by Charlie Jolly (master)
February 17, 2020, 15:43 (GMT)
Cycles: Vector Rotate Node using Axis and Angle method

This node provides the ability to rotate a vector around a `center` point using either `Axis Angle` , `Single Axis` or `Euler` methods.

Reviewed By: #cycles, brecht

Differential Revision: https://developer.blender.org/D3789
Revision 635ab9d by Charlie Jolly (master)
February 14, 2020, 22:14 (GMT)
Shading: Extend Vector Math Node with Sin, Cos, Tan and Wrap functions

This adds some extra functions recently added to the float Maths Node.
Not all functions have been ported over in this patch.

Also:
+ Tidy up menu
+ Change node color to match other vector nodes, this helps distinguish vector and float nodes in the tree
+ Move shared OSL functions to new header node_math.h

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6713
Revision 7b0aca2 by Charlie Jolly (master)
February 11, 2020, 16:09 (GMT)
Nodes: Add dynamic label support for Math Nodes

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6375
Revision d367082 by Charlie Jolly (master)
January 29, 2020, 12:37 (GMT)
Fix T73469: OSL: Vector Math Node modulo uses wrong function

This also fixes glsl version of fmod when both inputs are negative.

Differential Revision: https://developer.blender.org/D6704

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2020