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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> eeshlo
Alfredo de Greef (eeshlo)
Total Commits : 54
Master Commits : 54
Branch Commits : 0
First Commit : January 18, 2004
Latest Commit : May 20, 2007
Commits by Month
Date | Number of Commits | |
---|---|---|
May, 2007 | 3 | |
April, 2007 | 1 | |
March, 2007 | 1 | |
February, 2007 | 1 | |
January, 2007 | 1 | |
December, 2006 | 0 | |
November, 2006 | 0 | |
October, 2006 | 0 | |
September, 2006 | 1 | |
August, 2006 | 0 | |
July, 2006 | 0 | |
June, 2006 | 9 | |
May, 2006 | 1 | |
April, 2006 | 0 | |
March, 2006 | 0 | |
February, 2006 | 0 | |
January, 2006 | 0 | |
December, 2005 | 0 | |
November, 2005 | 0 | |
October, 2005 | 1 | |
September, 2005 | 0 | |
August, 2005 | 0 | |
July, 2005 | 0 | |
June, 2005 | 1 | |
May, 2005 | 7 | |
April, 2005 | 1 | |
March, 2005 | 0 | |
February, 2005 | 0 | |
January, 2005 | 0 | |
December, 2004 | 3 | |
November, 2004 | 7 | |
October, 2004 | 1 | |
September, 2004 | 1 | |
August, 2004 | 2 | |
July, 2004 | 6 | |
June, 2004 | 0 | |
May, 2004 | 0 | |
April, 2004 | 0 | |
March, 2004 | 0 | |
February, 2004 | 0 | |
January, 2004 | 6 |
Favourite Files
Filename | Total Edits |
---|---|
export_File.cpp | 41 |
export_Plugin.cpp | 37 |
yafray_Render.cpp | 15 |
convertBlenderScene.c | 11 |
buttons_scene.c | 8 |
export_Plugin.h | 8 |
yafray_Render.h | 6 |
DNA_scene_types.h | 6 |
initrender.c | 6 |
buttons_shading.c | 5 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 187 | 3.5 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 3 411 | 64.4 |
Lines Removed | 1 933 | 36.5 |
Latest commits
May 20, 2007, 15:52 (GMT) |
removing test commit comment... |
May 20, 2007, 15:47 (GMT) |
Just testing svn... |
May 7, 2007, 05:08 (GMT) |
bug #6656, caused by two problems, one of which was that when the old node_composite.c file was split into separate files for each node, it didn't include a recent defocus node commit. For the other half of the problem, see comments in code. |
April 29, 2007, 01:59 (GMT) |
bug #6615, not complete solution, but slightly improves the result at least. Additionally fixed another bug, never reported, but a zero bokeh rotation offset seemed to cause missing center lines. |
March 20, 2007, 06:50 (GMT) |
Minor modification of foreground processing code in the defocus node. Now uses a fixed value instead of a value based on the closest object. Should eliminate sudden jumps in blur amount from frame to frame when used in animations. |
February 6, 2007, 05:34 (GMT) |
fixed bug #5921, artifacts when image input used instead of zbuffer. |
January 22, 2007, 06:08 (GMT) |
bug #5772, now whenever the 'no zbuffer' option is enabled (which shouldn't have been in this particular case anyway), the blur radius will automatically be limited to half the width or height of the image. Nothing to do with this bug, but also now skips image region outside borders when border rendering is enabled. |
September 25, 2006, 04:54 (GMT) |
A possible problem was noted by Cyril Brulebois regarding copyright issues with regards to the noise functions in yafray based on Ken Musgrave's original code. I had left the 'Copyright' notice in the comments, and according to Cyril Brulebois this is a problem. In fact, from what I understand this makes it even impossible to use or modify the code in other software. But since it is not a verbatim copy of the code but rather based on Musgrave's work, he suggested I change it to explicitely state that it is in fact based on the code from the 'Texturing & Modeling' book. And since the yafray code is in turn based on the blender code, I better adapt the blender code too. This reminded me that I also have forgotten to include the copyright notice in the mersenne twister rng code I used for the Python Noise module. This does clearly state to include the original notice with any resdistributed code, in modified form or not. So I added that too. I hope that solves the problems. |
June 30, 2006, 04:53 (GMT) |
bug #4532, when field rendering enabled in blender (not supported in yafray), blender doubles the aspect ratio. This is now taken into account. |
June 26, 2006, 02:46 (GMT) |
...Forgot to actually draw the image when xml export was used. Another erroneous assumption based on my Ogl problems... |
MiikaHweb - Blender Git Statistics v1.06