Sivu saatavilla vain englanninkielisenä.
MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> goofster
Roel Spruit (goofster)
Total Commits : 45
Master Commits : 45
Branch Commits : 0
First Commit : September 20, 2003
Latest Commit : March 19, 2005
Commits by Month
Date | Number of Commits | |
---|---|---|
March, 2005 | 1 | |
February, 2005 | 0 | |
January, 2005 | 1 | |
December, 2004 | 0 | |
November, 2004 | 0 | |
October, 2004 | 0 | |
September, 2004 | 0 | |
August, 2004 | 0 | |
July, 2004 | 2 | |
June, 2004 | 6 | |
May, 2004 | 0 | |
April, 2004 | 2 | |
March, 2004 | 0 | |
February, 2004 | 0 | |
January, 2004 | 11 | |
December, 2003 | 7 | |
November, 2003 | 4 | |
October, 2003 | 10 | |
September, 2003 | 1 |
Favourite Files
Filename | Total Edits |
---|---|
editmesh.c | 12 |
BL_src.dsp | 7 |
BRE_yafray.dsp | 6 |
header_view3d.c | 5 |
edit.c | 5 |
drawseq.c | 4 |
BIF_editmesh.h | 4 |
sequence.c | 3 |
space.c | 3 |
editseq.c | 3 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 1 | 0.0 |
Modified | 93 | 2.1 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 2 820 | 65.6 |
Lines Removed | 916 | 21.3 |
Latest commits
March 19, 2005, 14:13 (GMT) |
Added transform_manipulator.c to the windows MSVC 6.0 projectfile |
January 10, 2005, 18:17 (GMT) |
Bug #2119 The Separate option was missing from the toolbox and headermenu for curves, Added it to both. First commit in a loooooooooong time, have to start with something small ey ;) Roel |
July 28, 2004, 21:00 (GMT) |
added correct include paths for radio.h (for msvc debug build) and removed weird local includes (c:blender...) in BPY_python projectfile |
July 21, 2004, 19:01 (GMT) |
added include path for some gameengine file and fixed an undefined function in the shading buttons |
June 23, 2004, 22:11 (GMT) |
Added another Sequence effect: the wellknown Glow effect. |
June 23, 2004, 18:22 (GMT) |
- Added correct Writing/Reading of the new Sweep sequence effect (Thanks Ton, where would I be without you) - Sweep effect updates after you change the type of sweep now. |
June 18, 2004, 22:53 (GMT) |
added a new Sequence Effect: Sweep. this consists of 22 different ways to sweep from 1 strip to another. For you windows lovers: it's like "Blinds" in Powerpoint :) - in the NKEY menu you can choose which type you want perform, vertical, horizontal, in/out etc. it's too much to decribe. Credits for this go to Kent 'Sirdude" Mein who coded the sequence plugin I stole the code from. To allow certain sequence effects to have settings, I also added a "varstr" void pointer to the Sequence DNA, that can point to a special struct for each effect. This is similar to how plugins are handles. more neat effects to come.... |
June 18, 2004, 21:13 (GMT) |
I thought I added this include path for yafray to the msvc files already......o well, here it is again. it couldn't find RE-callbacks.h |
June 18, 2004, 15:04 (GMT) |
Added the possibillity of naming sequence strips in the sequence editor. previously this was not possible for all types. - Change the name of a strip in the NKEY menu of the strip. - If a strip HAS a name, it will be displayed in the strip, instead of all that garbage that was previously there (image locations, lengths, whatever) Still TODO: while adding new effects to the sequencer I will also add this for effect strips. at the moment it's not clear yet what should go in the NKEY menu. |
June 16, 2004, 20:47 (GMT) |
added files for yafray plugin export to msvc 6 projectfiles |
MiikaHweb - Blender Git Statistics v1.06