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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> hg1
Thomas Szepe (hg1)
Total Commits : 53
Master Commits : 49
Branch Commits : 4
First Commit : November 26, 2013
Latest Commit : December 14, 2016
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2016 | 1 | |
November, 2016 | 0 | |
October, 2016 | 0 | |
September, 2016 | 0 | |
August, 2016 | 0 | |
July, 2016 | 1 | |
June, 2016 | 0 | |
May, 2016 | 0 | |
April, 2016 | 0 | |
March, 2016 | 0 | |
February, 2016 | 0 | |
January, 2016 | 0 | |
December, 2015 | 1 | |
November, 2015 | 0 | |
October, 2015 | 8 | |
September, 2015 | 0 | |
August, 2015 | 1 | |
July, 2015 | 2 | |
June, 2015 | 0 | |
May, 2015 | 7 | |
April, 2015 | 4 | |
March, 2015 | 13 | |
February, 2015 | 5 | |
January, 2015 | 0 | |
December, 2014 | 1 | |
November, 2014 | 0 | |
October, 2014 | 0 | |
September, 2014 | 0 | |
August, 2014 | 0 | |
July, 2014 | 5 | |
June, 2014 | 2 | |
May, 2014 | 0 | |
April, 2014 | 0 | |
March, 2014 | 0 | |
February, 2014 | 0 | |
January, 2014 | 0 | |
December, 2013 | 1 | |
November, 2013 | 1 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 49 |
soc-2014-bge | 2 |
soc-2013-paint | 1 |
arcpatch-D156 | 1 |
Favourite Files
Filename | Total Edits |
---|---|
CcdPhysicsEnvironment.cpp | 9 |
KX_WorldInfo.h | 8 |
KX_PythonInit.cpp | 8 |
BlenderWorldInfo.cpp | 7 |
bge.render.rst | 7 |
BlenderWorldInfo.h | 7 |
BL_BlenderDataConversion.cpp | 7 |
KX_KetsjiEngine.cpp | 6 |
KX_Scene.cpp | 6 |
KX_WorldInfo.cpp | 5 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 3 | 0.1 |
Modified | 218 | 4.1 |
Deleted | 4 | 0.1 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 3 330 | 65.3 |
Lines Removed | 1 991 | 39.0 |
Latest commits
December 14, 2016, 19:07 (GMT) |
BGE: Fix T50098: Crash when useding ImageMirror The crash was caused by a missing m_sync initialisation in the second ImageRender constructor. |
July 2, 2016, 16:38 (GMT) |
Fix typo in bgl.Buffer report function A GL_INT buffer was reported as GL_BYTE. |
December 30, 2015, 11:45 (GMT) |
Fix Moto overflow warnings This fault (level 2, C4056) was introduced by changing Moto from double to float. |
October 25, 2015, 18:43 (GMT) |
BGE: Cleanup: Code style BL_Shader Reviewers: lordloki, youle, campbellbarton, sergey, kupoman, moguri, panzergame Reviewed By: panzergame Projects: #game_engine Differential Revision: https://developer.blender.org/D1397 |
October 11, 2015, 16:43 (GMT) |
BGE: Change KX_WolrdInfo mathutils vector to color Change the mathutils callback from vector to color for mistColor, backgroundColor and ambientColor. Reviewers: lordloki, campbellbarton, panzergame, moguri, sybren Reviewed By: panzergame, moguri, sybren Projects: #game_engine, #game_logic Differential Revision: https://developer.blender.org/D1432 |
October 11, 2015, 16:28 (GMT) |
BGE: Adding a Max Jumps value to the character physic window Actually we only have a Python API that allows to change the max jumps value. The patch also allows non programmers to change the maximum numbers of jumps. Reviewers: panzergame, sybren, campbellbarton, lordloki, moguri, agoose77 Reviewed By: lordloki, moguri Projects: #game_engine Differential Revision: https://developer.blender.org/D1302 |
October 11, 2015, 13:41 (GMT) |
BGE: Change character jumping to char * Change the character jumping variables and methods from int to char. * Limit the maxJumps integer value from 0 to 255. * Allow to set the minimum jump amount to 0. Reviewers: panzergame, lordloki, moguri Reviewed By: lordloki, moguri Subscribers: agoose77 Projects: #game_engine Differential Revision: https://developer.blender.org/D1305 |
October 11, 2015, 13:19 (GMT) |
BGE: Fix for last commit The icon16 and icon32_mesh_capsule.dat files are committed with 0 Kb, because I used the patch from the differential from the Phabricator which I done with a regular .diff file. |
October 11, 2015, 12:32 (GMT) |
BGE: Add icons to collision shapes. This patch adds icons to the physic collision shapes. Adding a new capsule shape 'mesh_capsule' icon which represent the shape better then the metaballs icon. And replace the metaballs icon for the Blender collision shape. {F206628} Reviewers: moguri, sybren, agoose77, lordloki, mont29, panzergame, campbellbarton Reviewed By: lordloki, panzergame, campbellbarton Projects: #game_engine, #game_ui, #user_interface Differential Revision: https://developer.blender.org/D1403 |
October 11, 2015, 12:08 (GMT) |
BGE: Add recursive dupli group deletion This patch will delete all associated objects from a group instance (dupli group) if the are deleted. Reviewers: brita_, sybren, lordloki, moguri Reviewed By: lordloki, moguri Projects: #game_engine Maniphest Tasks: T36388 Differential Revision: https://developer.blender.org/D1205 |
MiikaHweb - Blender Git Statistics v1.06