
Blender Git Statistics -> Developers -> manzanilla
Manuel Castilla (manzanilla)
Total Commits : 5
Master Commits : 4
Branch Commits : 1
First Commit : May 29, 2020
Latest Commit : December 19, 2020
Commits by Month
Date | Number of Commits | |
---|---|---|
December, 2020 | 1 | |
November, 2020 | 2 | |
October, 2020 | 0 | |
September, 2020 | 1 | |
August, 2020 | 0 | |
July, 2020 | 0 | |
June, 2020 | 0 | |
May, 2020 | 1 |
Commit Distribution
Path | Number of Commits |
---|---|
master | 4 |
temp-lineart-contained | 1 |
Favourite Files
Filename | Total Edits |
---|---|
COM_CalculateStandardDeviationOperation.cpp | 2 |
layer.c | 2 |
outliner_tree.c | 1 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 5 | 1.0 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 20 | 4.0 |
Lines Removed | 34 | 6.8 |
Latest commits 
Revision a7307ed by Manuel Castilla / YimingWu (temp-lineart-contained) December 19, 2020, 03:59 (GMT) |
Fix CalculateStandardDeviationOperation incorrect results for R G B channels Standard deviation formula wasn't being applied correctly when selecting R G B cases. Issue is there since Blender 2.64 as it was incorrectly ported over from the previous compositor. Reviewed By: Sergey Sharybin, Jeroen Bakker Differential Revision: https://developer.blender.org/D9384 |
November 13, 2020, 07:20 (GMT) |
Fix CalculateStandardDeviationOperation incorrect results for R G B channels Standard deviation formula wasn't being applied correctly when selecting R G B cases. Issue is there since Blender 2.64 as it was incorrectly ported over from the previous compositor. Reviewed By: Sergey Sharybin, Jeroen Bakker Differential Revision: https://developer.blender.org/D9384 |
November 3, 2020, 05:56 (GMT) |
Fix T77161: Outliner - Hiding a Collection does not gray out children objects Ensure that When checking "Hide in Viewport" option for a collection that child objects are drawn grayed out for consistency with the "Disable in Viewports" toggle. For checking an object visibility in the viewport the flag BASE_VISIBLE_VIEWLAYER should be used instead of BASE_VISIBLE_DEPSGRAPH because the latter ignores viewport visibility. Manifest Task: T77161 Differential Revision: https://developer.blender.org/D7904 |
September 14, 2020, 07:25 (GMT) |
Fix T72584: Hiding a collection don't hide a child object in viewport when in Local View Hiding a collection should hide all children objects even when we are in Local view with one of them. Note from reviewer: We are doing this already for local collections. So may as well do it when hiding the collections for the entire view layer. Developer details: In function "BKE_object_is_visible_in_viewport" object flag BASE_VISIBLE_VIEWLAYER wasn't being checked when we were in Local view, It's now changed so that it's checked even if we are in Local view. And this function was called by some viewport draw functions to check if it should draw an object or not. Maniphest Tasks: T72584 Differential Revision: https://developer.blender.org/D7894 |
May 29, 2020, 09:31 (GMT) |
Fix T73972: Collection in outliner grayed out when all collection children are disabled There is no reason to have the children enable/disable state to influence the parent collection. Specially considering that the parent collection itself can have objects that would be visible. Reviewed by: dfelinto, brecht Differential Revision: http://developer.blender.org/D7864 |
MiikaHweb - Blender Git Statistics v1.06