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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> pablodp606
Pablo Dobarro (pablodp606)
Total Commits : 1 096
Master Commits : 555
Branch Commits : 541
First Commit : January 23, 2019
Latest Commit : October 18, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
October, 2021 | 1 | |
September, 2021 | 0 | |
August, 2021 | 14 | |
July, 2021 | 12 | |
June, 2021 | 32 | |
May, 2021 | 22 | |
April, 2021 | 39 | |
March, 2021 | 79 | |
February, 2021 | 139 | |
January, 2021 | 59 | |
December, 2020 | 67 | |
November, 2020 | 27 | |
October, 2020 | 51 | |
September, 2020 | 32 | |
August, 2020 | 47 | |
July, 2020 | 33 | |
June, 2020 | 31 | |
May, 2020 | 26 | |
April, 2020 | 26 | |
March, 2020 | 61 | |
February, 2020 | 28 | |
January, 2020 | 17 | |
December, 2019 | 9 | |
November, 2019 | 26 | |
October, 2019 | 42 | |
September, 2019 | 53 | |
August, 2019 | 24 | |
July, 2019 | 17 | |
June, 2019 | 16 | |
May, 2019 | 14 | |
April, 2019 | 30 | |
March, 2019 | 21 | |
February, 2019 | 0 | |
January, 2019 | 1 |
Commit Distribution
Favourite Files
Filename | Total Edits |
---|---|
sculpt.c | 361 |
sculpt_intern.h | 179 |
rna_brush.c | 96 |
DNA_brush_types.h | 82 |
sculpt_expand.c | 71 |
brush.c | 70 |
BKE_paint.h | 68 |
sculpt_cloth.c | 59 |
blender_default.py | 56 |
paint_cursor.c | 53 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 56 | 0.1 |
Modified | 2 488 | 2.3 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 54 115 | 62.3 |
Lines Removed | 14 159 | 16.3 |
Latest commits
October 18, 2021, 13:01 (GMT) |
Fix T79005: Vertex color conversion operators changing the colors CD_PROP_COLOR vertex data is stored in scene linear while legacy vertex colors are srgb, so both operators also need to do this conversion Reviewed By: sergey Maniphest Tasks: T79005 Differential Revision: https://developer.blender.org/D8320 |
August 28, 2021, 17:58 (GMT) |
Merge branch 'master' into sculpt-dev |
August 28, 2021, 17:57 (GMT) |
Sculpt: Quantize mask filter |
August 26, 2021, 23:07 (GMT) |
Sculpt Vertex Colors: New sample color operator |
August 26, 2021, 21:19 (GMT) |
Merge branch 'master' into sculpt-dev |
August 24, 2021, 10:56 (GMT) |
Disable Fade Inactive Geometry overlay by default This overlay was intended to identify the active objects in modes like Sculpt Mode, where you don't have any extra visual indication of what is the current and target object when switching directly between them. After having flash on mode transfer on the transfer mode operator, the visual information this overlays provides is redundant. It is still available in case some users want to use it like a way of focusing on the active object. Reviewed By: JulienKaspar, JacquesLucke Differential Revision: https://developer.blender.org/D12303 |
August 17, 2021, 21:54 (GMT) |
Fix wireframe overlay not blending over paint overlay correctly When using wireframe opacity, the paint overlay needs to be drawn before the wireframes in order to alpha blend correctly. Sculpt overlays were also affected by this, so this commit refactors this part of the code in case other overlays needs to be added in the future. Reviewed By: Mets Differential Revision: https://developer.blender.org/D12235 |
August 10, 2021, 01:35 (GMT) |
Fix T90236: Sculpt automasking failing when the stroke does not start over the mesh The active geometry element are usually updated by the cursor drawing code (as they are needed for the cursor preview) and when an sculpt operator starts. For brushes, this was not happening. This was making brushes rely by default on the last cursor drawing update, which can be incorrect if the mouse moved after starting the stroke without hovering the active geometry. Reviewed By: JacquesLucke Maniphest Tasks: T90236 Differential Revision: https://developer.blender.org/D12045 |
August 10, 2021, 01:35 (GMT) |
Fix T90235: Smooth Brush not working with interior vertices with two adjacent edges The exception to automatically pin vertices of grid corners also has to take into account that the vertex is in a boundary. Reviewed By: JacquesLucke Maniphest Tasks: T90235 Differential Revision: https://developer.blender.org/D12044 |
August 6, 2021, 15:33 (GMT) |
Asset Browser: Support dropping materials into Face Sets |
MiikaHweb - Blender Git Statistics v1.06