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Blender Git Statistics -> Developers -> pablodp606

Pablo Dobarro (pablodp606)

Total Commits : 208
Master Commits : 88
Branch Commits : 120
First Commit : January 23, 2019
Latest Commit : October 18, 2019

Commits by Month

DateNumber of Commits
October, 201932
September, 201953
August, 201924
July, 201917
June, 201916
May, 201914
April, 201930
March, 201921
February, 20190
January, 20191

Commit Distribution

PathNumber of Commits
sculpt-mode-features108
master88
temp-lanpr-staging7
temp-lanpr-cleanup5
blender-v2.81-release1

Favourite Files

FilenameTotal Edits
sculpt.c103
sculpt_intern.h37
DNA_brush_types.h30
rna_brush.c29
space_view3d_toolbar.py25
brush.c20
paint_cursor.c18
object_edit.c15
BKE_paint.h15
paint_stroke.c14

File Changes

ActionTotalPer Commit
Added160.1
Modified5862.8

Code Changes

ActionTotalPer Commit
Lines Added18 38297.8
Lines Removed3 12816.6

Latest commits Feed

Revision 3de4446 by Pablo Dobarro (master)
October 18, 2019, 14:43 (GMT)
Merge branch 'blender-v2.81-release'
Revision 970d7ed by Pablo Dobarro (master)
October 18, 2019, 14:41 (GMT)
Fix T70790: Crash in sculpt mode switching from two meshes after reload saved file

This fixes the crash, but it does not fix the core issue. The PBVH should
always be available when an object is in sculpt mode and tools should
not need to check for that.

Reviewed By: jbakker

Maniphest Tasks: T70790

Differential Revision: https://developer.blender.org/D6063
Revision b13a2b8 by Pablo Dobarro (master)
October 18, 2019, 14:26 (GMT)
Merge branch 'blender-v2.81-release'
Revision 082fb66 by Pablo Dobarro (master)
October 18, 2019, 14:24 (GMT)
Fix T70839: Sculpt brushes stop affecting after using move, rotate or scale tools

Reviewed By: jbakker

Maniphest Tasks: T70839

Differential Revision: https://developer.blender.org/D6071
Revision 1b6ff4e by Pablo Dobarro / YimingWu (temp-lanpr-cleanup)
October 18, 2019, 11:35 (GMT)
Fix T70554: Snake Hook + Ctrl does not set the brush stroke in its normal direction

This commit also fixes the same issue in elastic deform

Reviewed By: jbakker

Maniphest Tasks: T70554

Differential Revision: https://developer.blender.org/D6014
Revision 8e195a9 by Pablo Dobarro / YimingWu (temp-lanpr-cleanup)
October 18, 2019, 11:35 (GMT)
Fix multires cursor not displaying the active vertex

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6026
Revision fda9da4 by Pablo Dobarro / YimingWu (temp-lanpr-cleanup)
October 18, 2019, 11:35 (GMT)
Fix T70544: Mesh extracted from Mask crash Blender when using Dyntopo

This commit fixes an assert in mesh_runtime_check_normals_valid

Reviewed By: jbakker

Maniphest Tasks: T70544

Differential Revision: https://developer.blender.org/D6013
Revision 38a31e7 by Pablo Dobarro / YimingWu (temp-lanpr-cleanup)
October 18, 2019, 11:35 (GMT)
Sculpt: Fix wireframe drawing

With this commit sculpt mode draws the real mesh wireframe instead of the
triangulated version by ignoring non real edges when building the PBVH GPU buffers

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6032
Revision 05b5b97 by Pablo Dobarro / YimingWu (temp-lanpr-cleanup)
October 18, 2019, 11:35 (GMT)
Sculpt: Fix projection artifacts by changing the voxel remesh isovalue

This should fix most of the shrinkwrap artifacts when the preserve volume option is active. After this commit the default voxel remehser settings should not fail in the default cube.

Reviewed By: zeddb

Differential Revision: https://developer.blender.org/D6010
Revision d95bb087 by Pablo Dobarro (master)
October 9, 2019, 19:23 (GMT)
Sculpt: Fix wireframe drawing

With this commit sculpt mode draws the real mesh wireframe instead of the
triangulated version by ignoring non real edges when building the PBVH GPU buffers

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6032

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2019