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MiikaHweb - Blender Git Statistics v1.06
Blender Git Statistics -> Developers -> ton
Ton Roosendaal (ton)
Total Commits : 4 833
Master Commits : 4 831
Branch Commits : 2
First Commit : February 8, 2003
Latest Commit : April 19, 2018
Commits by Month
Date | Number of Commits | |
---|---|---|
April, 2018 | 1 | |
March, 2018 | 0 | |
February, 2018 | 0 | |
January, 2018 | 0 | |
December, 2017 | 0 | |
November, 2017 | 0 | |
October, 2017 | 0 | |
September, 2017 | 1 | |
August, 2017 | 1 | |
July, 2017 | 0 | |
June, 2017 | 0 | |
May, 2017 | 0 | |
April, 2017 | 0 | |
March, 2017 | 0 | |
February, 2017 | 0 | |
January, 2017 | 0 | |
December, 2016 | 0 | |
November, 2016 | 0 | |
October, 2016 | 0 | |
September, 2016 | 0 | |
August, 2016 | 0 | |
July, 2016 | 0 | |
June, 2016 | 0 | |
May, 2016 | 0 | |
April, 2016 | 0 | |
March, 2016 | 0 | |
February, 2016 | 0 | |
January, 2016 | 0 | |
December, 2015 | 0 | |
November, 2015 | 0 | |
October, 2015 | 0 | |
September, 2015 | 0 | |
August, 2015 | 0 | |
July, 2015 | 0 | |
June, 2015 | 0 | |
May, 2015 | 0 | |
April, 2015 | 0 | |
March, 2015 | 0 | |
February, 2015 | 0 | |
January, 2015 | 0 | |
December, 2014 | 0 | |
November, 2014 | 0 | |
October, 2014 | 0 | |
September, 2014 | 0 | |
August, 2014 | 0 | |
July, 2014 | 0 | |
June, 2014 | 0 | |
May, 2014 | 0 | |
April, 2014 | 0 | |
March, 2014 | 0 | |
February, 2014 | 0 | |
January, 2014 | 0 | |
December, 2013 | 0 | |
November, 2013 | 1 | |
October, 2013 | 0 | |
September, 2013 | 1 | |
August, 2013 | 2 | |
July, 2013 | 1 | |
June, 2013 | 5 | |
May, 2013 | 17 | |
April, 2013 | 30 | |
March, 2013 | 44 | |
February, 2013 | 25 | |
January, 2013 | 53 | |
December, 2012 | 99 | |
November, 2012 | 33 | |
October, 2012 | 46 | |
September, 2012 | 0 | |
August, 2012 | 0 | |
July, 2012 | 0 | |
June, 2012 | 0 | |
May, 2012 | 1 | |
April, 2012 | 0 | |
March, 2012 | 1 | |
February, 2012 | 2 | |
January, 2012 | 0 | |
December, 2011 | 1 | |
November, 2011 | 1 | |
October, 2011 | 1 | |
September, 2011 | 0 | |
August, 2011 | 3 | |
July, 2011 | 16 | |
June, 2011 | 29 | |
May, 2011 | 3 | |
April, 2011 | 27 | |
March, 2011 | 52 | |
February, 2011 | 46 | |
January, 2011 | 83 | |
December, 2010 | 130 | |
November, 2010 | 56 | |
October, 2010 | 0 | |
September, 2010 | 3 | |
August, 2010 | 5 | |
July, 2010 | 2 | |
June, 2010 | 0 | |
May, 2010 | 3 | |
April, 2010 | 18 | |
March, 2010 | 4 | |
February, 2010 | 7 | |
January, 2010 | 7 | |
December, 2009 | 0 | |
November, 2009 | 2 | |
October, 2009 | 3 | |
September, 2009 | 2 | |
August, 2009 | 13 | |
July, 2009 | 38 | |
June, 2009 | 57 | |
May, 2009 | 34 | |
April, 2009 | 58 | |
March, 2009 | 4 | |
February, 2009 | 87 | |
January, 2009 | 104 | |
December, 2008 | 115 | |
November, 2008 | 21 | |
October, 2008 | 32 | |
September, 2008 | 45 | |
August, 2008 | 1 | |
July, 2008 | 12 | |
June, 2008 | 1 | |
May, 2008 | 6 | |
April, 2008 | 0 | |
March, 2008 | 10 | |
February, 2008 | 11 | |
January, 2008 | 31 | |
December, 2007 | 27 | |
November, 2007 | 29 | |
October, 2007 | 4 | |
September, 2007 | 3 | |
August, 2007 | 0 | |
July, 2007 | 1 | |
June, 2007 | 2 | |
May, 2007 | 13 | |
April, 2007 | 23 | |
March, 2007 | 42 | |
February, 2007 | 33 | |
January, 2007 | 77 | |
December, 2006 | 75 | |
November, 2006 | 154 | |
October, 2006 | 15 | |
September, 2006 | 32 | |
August, 2006 | 34 | |
July, 2006 | 94 | |
June, 2006 | 184 | |
May, 2006 | 44 | |
April, 2006 | 46 | |
March, 2006 | 70 | |
February, 2006 | 118 | |
January, 2006 | 97 | |
December, 2005 | 133 | |
November, 2005 | 134 | |
October, 2005 | 119 | |
September, 2005 | 75 | |
August, 2005 | 57 | |
July, 2005 | 95 | |
June, 2005 | 29 | |
May, 2005 | 110 | |
April, 2005 | 68 | |
March, 2005 | 71 | |
February, 2005 | 24 | |
January, 2005 | 37 | |
December, 2004 | 91 | |
November, 2004 | 119 | |
October, 2004 | 119 | |
September, 2004 | 68 | |
August, 2004 | 18 | |
July, 2004 | 81 | |
June, 2004 | 26 | |
May, 2004 | 46 | |
April, 2004 | 92 | |
March, 2004 | 5 | |
February, 2004 | 0 | |
January, 2004 | 48 | |
December, 2003 | 55 | |
November, 2003 | 88 | |
October, 2003 | 128 | |
September, 2003 | 12 | |
August, 2003 | 14 | |
July, 2003 | 51 | |
June, 2003 | 28 | |
May, 2003 | 8 | |
April, 2003 | 16 | |
March, 2003 | 0 | |
February, 2003 | 3 |
Commit Distribution
Favourite Files
Filename | Total Edits |
---|---|
readfile.c | 358 |
space.c | 229 |
rendercore.c | 220 |
buttons_shading.c | 215 |
interface.c | 200 |
drawobject.c | 192 |
drawview.c | 187 |
editobject.c | 185 |
buttons_editing.c | 185 |
pipeline.c | 149 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 824 | 0.2 |
Modified | 15 447 | 3.2 |
Deleted | 582 | 0.1 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 184 516 | 39.9 |
Lines Removed | 97 310 | 21.0 |
Latest commits
April 19, 2018, 15:35 (GMT) |
Remove Blender Internal and legacy viewport from Blender 2.8. Brecht authored this commit, but he gave me the honours to actually do it. Here it goes; Blender Internal. Bye bye, you did great! * Point density, voxel data, ocean, environment map textures were removed, as these only worked within BI rendering. Note that the ocean modifier and the Cycles point density shader node continue to work. * Dynamic paint using material shading was removed, as this only worked with BI. If we ever wanted to support this again probably it should go through the baking API. * GPU shader export through the Python API was removed. This only worked for the old BI GLSL shaders, which no longer exists. Doing something similar for Eevee would be significantly more complicated because it uses a lot of multiplass rendering and logic outside the shader, it's probably impractical. * Collada material import / export code is mostly gone, as it only worked for BI materials. We need to add Cycles / Eevee material support at some point. * The mesh noise operator was removed since it only worked with BI material texture slots. A displacement modifier can be used instead. * The delete texture paint slot operator was removed since it only worked for BI material texture slots. Could be added back with node support. * Not all legacy viewport features are supported in the new viewport, but their code was removed. If we need to bring anything back we can look at older git revisions. * There is some legacy viewport code that I could not remove yet, and some that I probably missed. * Shader node execution code was left mostly intact, even though it is not used anywhere now. We may eventually use this to replace the texture nodes with Cycles / Eevee shader nodes. * The Cycles Bake panel now includes settings for baking multires normal and displacement maps. The underlying code needs to be merged properly, and we plan to add back support for multires AO baking and add support to Cycles baking for features like vertex color, displacement, and other missing baking features. * This commit removes DNA and the Python API for BI material, lamp, world and scene settings. This breaks a lot of addons. * There is more DNA that can be removed or renamed, where Cycles or Eevee are reusing some old BI properties but the names are not really correct anymore. * Texture slots for materials, lamps and world were removed. They remain for brushes, particles and freestyle linestyles. * 'BLENDER_RENDER' remains in the COMPAT_ENGINES of UI panels. Cycles and other renderers use this to find all panels to show, minus a few panels that they have their own replacement for. |
Revision 2deeec9 by Ton Roosendaal / Bastien Montagne (blender-v2.79-release, blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) September 4, 2017, 13:43 (GMT) |
This copyright text (copied to binary distros) had a confusing statement about scripts being "Artwork" which is your sole property and free to license. I've removed the reference to scripts in this text. This was from 2002! With our Python scripts becoming part of how Blender runs, such scripts now are officially required to be compliant with GNU GPL. For more information; check the FAQ or consult [email protected] https://www.blender.org/support/faq/ |
August 25, 2017, 09:11 (GMT) |
This copyright text (copied to binary distros) had a confusing statement about scripts being "Artwork" which is your sole property and free to license. I've removed the reference to scripts in this text. This was from 2002! With our Python scripts becoming part of how Blender runs, such scripts now are officially required to be compliant with GNU GPL. For more information; check the FAQ or consult [email protected] https://www.blender.org/support/faq/ |
November 16, 2013, 11:00 (GMT) |
And here is the first git (testing) commit by me! Welcome to a brave new GPL3 world... well if commit works :) |
September 5, 2013, 13:03 (GMT) |
Bugfix #35920 Adding a new node in Node Editor failed for "High DPI" (Only Mac retina now). - Py script for adding nodes was doing dpi magic, which it shouldn't. It has been replaced with a (temporary) API call to set the correct cursor location. (Thanks to Lukas T for helping here) - The SpaceNode->cursor[2] property now is *only* storing the coordinate in "adding new node space". Use of this has been removed from the code where possible, with as only exception the code to draw noodles while adding them. Special coder note: Nodes should respect the DPI value, and draw larger with larger buttons if you increase this size. The hack here is that this can only work nice if also the node positions are scaled accordingly. A better fix could be to check on scaling the node view itself for it. That then would also remove this Python API call that was added in this commit. However, that again might fight with how buttons layout code works now... needs some careful checking. |
August 26, 2013, 09:59 (GMT) |
Bugfix #36324 Commit 57760, June this year, broke Theme colors for Label Buttons. All labels, in every editor or region, now were using same color. These colors have to be derived from the Editor settings. Code for this was mistakingly removed. |
August 12, 2013, 12:31 (GMT) |
GPL V3 license, which will be valid for the binary releases. (Because Blender links with the Apache2 license). Cleanup of this directory will happen before official release. |
July 18, 2013, 10:08 (GMT) |
Tradtional release commit! 2.68 splash and the numbering. - This should then follow the tagging - And I would still prefer to have at least 24 hours full freeze, for proper test and avoid last minute errors. |
June 19, 2013, 15:20 (GMT) |
Usability: For users without middle-mouse buttons, they can now use Circle and Border deselect by holding SHIFT. Middle mouse still works too. |
June 15, 2013, 15:39 (GMT) |
Bug fix #35749 Image Editor: "Replace Image" operator didn't refresh icon for image. |
MiikaHweb - Blender Git Statistics v1.06