MiikaHweb Blogi -> Arkisto
Syvyystekstuurien maalaaminen
02.08.2010 4 KommenttiaJälleen uusi tapa käyttää "Mesh Painttia": syvyystekstuurit.
Seuraavaksi vuorossa on koodin siistimistä ja mahdollisesti ensimmäinen testiversio. :)
Kirjoitti MiikaH klo 07:42
Kategoria:Blender, Development
Tagit: Blender, Dynamic Paint, Particles, Displace, Update
Kommentteja:
(Kommentteja, kysymyksiä tai keskustelua aiheesta.) Loolarge
02.08.2010 11:02
02.08.2010 11:02
This is great for snow. I remember creating shape keys for each footstep in maya for a project once. This is aweseome.
ValterVB
02.08.2010 16:46
02.08.2010 16:46
We have a dream: Will be available in game engine?
Ciao
VB
Ciao
VB
MiikaH
03.08.2010 07:31
03.08.2010 07:31
@loklomedia3D:
Sorry, but I don\'t get your point. Object / material level??
@Bart:
Sure, just tell me what you need to know. There is plenty of info here on my blog already : https://miikahweb.com/fi/blog/category/Development
You should also check this BlenderArtists thread: http://blenderartists.org/forum/showthread.php?t=192875
Sorry, but I don\'t get your point. Object / material level??
@Bart:
Sure, just tell me what you need to know. There is plenty of info here on my blog already : https://miikahweb.com/fi/blog/category/Development
You should also check this BlenderArtists thread: http://blenderartists.org/forum/showthread.php?t=192875
hetors
03.08.2010 14:15
03.08.2010 14:15
Great, very interesting feature.
Greetings from South America.
Greetings from South America.
Kommentoi: