Blender Git Commit Log

Git Commits -> Revision 12806f5

October 28, 2015, 15:43 (GMT)
disabled damage propagation (and settings) in code and ui, was slow and not really necessary, also fixed a crash which happened when freed bullet manifolds were used again.

Commit Details:

Full Hash: 12806f5ef8da54541c6897330b3cc59650c2edc2
Parent Commit: e6d181c
Lines Changed: +107, -98

5 Modified Paths:

/extern/bullet2/src/BulletDynamics/Dynamics/btFractureBody.cpp (+1, -1) (Diff)
/extern/bullet2/src/BulletDynamics/Dynamics/btFractureBody.h (+9, -1) (Diff)
/extern/bullet2/src/BulletDynamics/Dynamics/btFractureDynamicsWorld.cpp (+94, -93) (Diff)
/extern/bullet2/src/BulletDynamics/Dynamics/btFractureDynamicsWorld.h (+1, -1) (Diff)
/release/scripts/startup/bl_ui/properties_physics_fracture.py (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021