Blender Git Commit Log

Git Commits -> Revision 45f94cb

February 23, 2018, 09:37 (GMT)
Rescale Pixel Factor to to something more manageable

The old scale between 30 and 10000 was not user friendly and it was inverted (bigger value got smaller stroke)

Now the default scale is 1.0 and bigger values get thickerr strokes.

Commit Details:

Full Hash: 45f94cb02a298f631836142237c0337788721d12
Parent Commit: 8299296
Lines Changed: +38, -26

11 Modified Paths:

/source/blender/blenloader/intern/versioning_280.c (+11, -0) (Diff)
/source/blender/draw/engines/gpencil/gpencil_draw_cache_impl.c (+6, -6) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+1, -1) (Diff)
/source/blender/draw/engines/gpencil/gpencil_vfx.c (+3, -3) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_light_frag.glsl (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_pixel_frag.glsl (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_point_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_stroke_vert.glsl (+2, -2) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_swirl_frag.glsl (+2, -2) (Diff)
/source/blender/makesdna/DNA_gpencil_types.h (+2, -2) (Diff)
/source/blender/makesrna/intern/rna_gpencil.c (+5, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021