Blender Git Commit Log

Git Commits -> Revision 71c8519

December 27, 2014, 09:59 (GMT)
Moved code for the hair edit data structures to blenkernel.

This makes it work more like editmesh, and avoid the awkward and
basically bad-level approach in particles, where the edit data is an
anonymous pointer in particle systems together with a callback for
freeing.

Commit Details:

Full Hash: 71c8519ec40993b83b0ae267e3e4896a4753add5
Parent Commit: 85ba0f2
Lines Changed: +459, -388

3 Added Paths:

/source/blender/blenkernel/BKE_edithair.h (+73, -0) (View)
/source/blender/blenkernel/intern/edithair.c (+113, -0) (View)
/source/blender/blenkernel/intern/edithair_particles.c (+181, -0) (View)

1 Deleted Path:

/source/blender/editors/hair/hair_particles.c (+0, -182)

5 Modified Paths:

/source/blender/blenkernel/CMakeLists.txt (+3, -0) (Diff)
/source/blender/editors/hair/CMakeLists.txt (+0, -1) (Diff)
/source/blender/editors/hair/hair_edit.c (+89, -58) (Diff)
/source/blender/editors/hair/hair_intern.h (+0, -40) (Diff)
/source/blender/editors/hair/hair_ops.c (+0, -107) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021