Blender Git Commit Log

Git Commits -> Revision 7da72fd

Revision 7da72fd by Jason Wilkins (soc-2012-swiss_cheese)
June 6, 2012, 07:49 (GMT)
Many changes and additions to the compatibility layer.

Specifying the current color has been separated into Color (for varying properties) and CurrentColor (for uniform properties).

GPU_primitives.h is a work in progress. It contains common geometric figures.
GPU_lighting.h is a start on a compatibility layer for lighting.

A small change is needed to font rendering (again) because of changes in the compatibility layer.

Commit Details:

Full Hash: 7da72fdda42a820f1336659555046ade718c7fb0
SVN Revision: 47503
Parent Commit: 9242749
Lines Changed: +1514, -154

4 Added Paths:

/source/blender/gpu/GPU_lighting.h (+58, -0) (View)
/source/blender/gpu/GPU_primitives.h (+157, -0) (View)
/source/blender/gpu/intern/gpu_lighting.c (+59, -0) (View)
/source/blender/gpu/intern/gpu_primitives.c (+642, -0) (View)

9 Modified Paths:

/source/blender/blenfont/intern/blf.c (+3, -5) (Diff)
/source/blender/gpu/CMakeLists.txt (+4, -0) (Diff)
/source/blender/gpu/GPU_compatibility.h (+2, -1) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+276, -34) (Diff)
/source/blender/gpu/intern/gpu_immediate.h (+82, -34) (Diff)
/source/blender/gpu/intern/gpu_immediate_gl11.c (+36, -17) (Diff)
/source/blender/gpu/intern/gpu_immediate_inline.h (+151, -38) (Diff)
/source/blender/gpu/intern/gpu_immediate_internal.h (+43, -25) (Diff)
/source/blender/gpu/intern/gpu_immediate_vbo.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021