Blender Git Commit Log

Git Commits -> Revision 8b54b95

November 27, 2017, 19:38 (GMT)
Cycles: ImageTexture node now has dx/dy inputs for offset texture coordinates, being filled out with a hacky shader node duplication a la bump_dx/bump_dy

Commit Details:

Full Hash: 8b54b957f7921a44fea5f9f4f3a5cc1e9620ef9c
Parent Commit: d04b16bb
Lines Changed: +109, -15

7 Modified Paths:

/intern/cycles/graph/node_type.h (+3, -1) (Diff)
/intern/cycles/kernel/svm/svm.h (+1, -1) (Diff)
/intern/cycles/kernel/svm/svm_image.h (+46, -12) (Diff)
/intern/cycles/render/graph.cpp (+48, -0) (Diff)
/intern/cycles/render/graph.h (+1, -0) (Diff)
/intern/cycles/render/nodes.cpp (+9, -1) (Diff)
/intern/cycles/render/nodes.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021