Blender Git Commit Log

Git Commits -> Revision a6340a5

Revision a6340a5 by Brecht Van Lommel (master)
July 6, 2018, 18:22 (GMT)
Viewport: in Lookdev shading, disable scene lights and world by default.

Now we light with just a user defined HDRI by default, which is useful
for material setup and texture painting and lighting without having to
set up any scene lights.

Previously it would use the scene world without lights by default, which
in some files is just black.

Commit Details:

Full Hash: a6340a5068fd6ed8117ce8618f8b5901f324204d
Parent Commit: aed09d4
Lines Changed: +43, -22

1 Deleted Path:

/release/datafiles/studiolights/world/sl02.jpg (+0, -0)

6 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+12, -8) (Diff)
/source/blender/blenkernel/BKE_studiolight.h (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lookdev.c (+3, -3) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+2, -1) (Diff)
/source/blender/makesdna/DNA_view3d_types.h (+2, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+23, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021