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Git Commits -> Revision 1deab69

Revision 1deab69 by Mike Erwin (master)
October 16, 2016, 06:08 (GMT)
BLF/OpenGL: more text drawing optimization

Make color values compact. Set color once per primitive. Use new immSkipAttrib to avoid useless color copies.

All of this should make text drawing less CPU hungry.

Commit Details:

Full Hash: 1deab69e0a60413b3d3fef41ae74873d1e8b0a53
Parent Commit: 7419656
Lines Changed: +38, -33

3 Modified Paths:

/source/blender/blenfont/intern/blf.c (+5, -3) (Diff)
/source/blender/blenfont/intern/blf_glyph.c (+30, -27) (Diff)
/source/blender/blenfont/intern/blf_internal_types.h (+3, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021