April 6, 2016, 21:47 (GMT) |
Remove alembicManager, and other unused functions. |
April 6, 2016, 20:23 (GMT) |
Simplify 'vertex cache' lookup logic. |
April 6, 2016, 18:41 (GMT) |
Remove unused functions. |
April 6, 2016, 18:37 (GMT) |
De-duplicate object name creation logic. |
April 6, 2016, 18:31 (GMT) |
Cleanup. |
April 6, 2016, 18:14 (GMT) |
AbcHairWriter: split write function in smaller ones. |
April 6, 2016, 17:30 (GMT) |
Remove 'rotate_matrix' property from AbcObjectWriter. Not needed anymore. |
April 6, 2016, 17:25 (GMT) |
Cleanup: namespace usage. |
April 6, 2016, 16:11 (GMT) |
Cleanup: style. |
April 6, 2016, 14:43 (GMT) |
Replace hard coded axis conversion with UI parrameters. |
April 6, 2016, 11:38 (GMT) |
Cleanup: remove some unused/outdated code. |
April 6, 2016, 11:18 (GMT) |
Set up objects' position, rotation and scale upon import. |
April 6, 2016, 11:02 (GMT) |
Object hierarchy is now restored upon import. The algorithm isn't very efficient as it loops, for each object, over all the objects in the scene. A more straightforward way would be to build a tree from the Alembic archive and use this for the actual object hierarchy, however every attempt at this were unsuccessful. This is to be revisited in the future. |
April 6, 2016, 08:10 (GMT) |
Merge branch 'master' into alembic_basic_io |
March 30, 2016, 01:48 (GMT) |
First attempt at restoring object hierarchy when importing a file. |
March 29, 2016, 21:08 (GMT) |
Cleanup: unnecessary (left over) changes |
March 29, 2016, 20:51 (GMT) |
Merge branch 'master' into alembic_basic_io |
March 29, 2016, 20:50 (GMT) |
Cleanup: remove some unused functions. |
March 29, 2016, 20:30 (GMT) |
Rewrite the import function to avoid traversing the archive for each object type. Instead of gathering the object names, make use of object readers directly. |
March 29, 2016, 20:28 (GMT) |
Pass the Alembic IObject to the reader in their constructor instead of retraversing the archive everytime. |
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