December 28, 2021, 18:26 (GMT) |
Viewport Compositor: Port Difference Key node This patch ports the Difference Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
December 28, 2021, 18:24 (GMT) |
Viewport Compositor: Port Color Key node This patch ports the Color Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
December 28, 2021, 18:24 (GMT) |
Viewport Compositor: Port Color Spill node This patch ports the Color Spill node to the viewport compositor. The shader is a straightforward port of the compositor code. |
December 28, 2021, 18:24 (GMT) |
Viewport Compositor: Port Chroma Key node This patch ports the Chroma Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
December 28, 2021, 18:22 (GMT) |
Fix T94442: Trim curve node can crash with duplicate point The calculation to find the factor between two evaluated points assumed that the points were not at the same location. This assumption is some- what reasonable, since we might expect `lower_bound` to skip those point anyway. However, the report found a case where the first two evaluated points were coincident, and there is no strong reason not to make this safe, so add a check for 0 length before the division. |
December 28, 2021, 17:50 (GMT) |
December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port RGB node This patch ports the RGB node to the viewport compositor. |
December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port Value node This patch ports the Value node to the viewport compositor. |
December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port Split Viewer node This patch ports the Split Viewer node to the viewport compositor. |
December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port Box Mask node This patch ports the Box Mask node to the viewport compositor. |
December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port Ellipse Mask node This patch ports the Ellipse Mask node to the viewport compositor. |
December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port Channel Key node This patch ports the Channel Key node to the viewport compositor. The shader is a straightforward port of the compositor code. |
December 28, 2021, 17:49 (GMT) |
Viewport Compositor: Port Vector Curves node This patch ports the Vector Curves node to the viewport compositor. A variant of the existing vector_curves was added to work without mixing and the inputs were reduced to vec3 because vec4 are superfluous. |
December 28, 2021, 17:47 (GMT) |
Viewport Compositor: Complete Alpha Over node This patch adds the missing premultiplication handling for the Alpha Over node. The shader is a straightforward port of the compositor code. |
December 28, 2021, 17:47 (GMT) |
Viewport Compositor: Port Convert Alpha node This patch ports the Convert Alpha node to the viewport compositor. The shader is a straightforward port of the compositor code. |
December 28, 2021, 17:47 (GMT) |
Viewport Compositor: Port Color Ramp node This patch ports the Color Ramp node to the viewport compositor. The shading color ramp shader was moved into a common directory to be used by both materials and the compositor. |
December 28, 2021, 17:47 (GMT) |
Viewport Compositor: Port Separate/Combine nodes This patch ports the Separate/Combine nodes to the viewport compositor. The shader is a straightforward port of the compositor code. |
December 28, 2021, 17:47 (GMT) |
Viewport Compositor: Port Math node This patch ports the Math node to the viewport compositor. The shading math shader was moved into a common directory to be used by both materials and the compositor. |
December 28, 2021, 17:47 (GMT) |
Viewport Compositor: Port RGB To BW node This patch ports the RGB To BW node to the viewport compositor. The shader is a straightforward port of the compositor code. |
December 28, 2021, 17:47 (GMT) |
Viewport Compositor: Port Set Alpha node This patch ports the Set Alpha node to the viewport compositor. The shader is a straightforward port of the compositor code. |
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