Blender Git Loki

Blender Git "asset-engine" branch commits.

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October 14, 2015, 18:24 (GMT)
Moar cleanup.
October 14, 2015, 15:17 (GMT)
Merge branch 'master' into missing-libs
October 14, 2015, 14:22 (GMT)
Cleanup.
October 13, 2015, 13:48 (GMT)
Merge branch 'free-refcount-ids' into missing-libs
October 13, 2015, 13:44 (GMT)
Revert to master - those changes are globally valid, but remain incomplete,
and total new code is being done in id-remap anyway, not worth bothering with this for now...
October 13, 2015, 13:41 (GMT)
Merge branch 'master' into free-refcount-ids
October 13, 2015, 12:41 (GMT)
Merge branch 'master' into free-refcount-ids
October 12, 2015, 19:01 (GMT)
Merge branch 'missing-libs' into id-remap
October 12, 2015, 19:00 (GMT)
Merge branch 'free-refcount-ids' into id-remap
October 12, 2015, 19:00 (GMT)
Merge branch 'master' into id-remap
October 12, 2015, 18:46 (GMT)
Merge branch 'free-refcount-ids' into missing-libs
October 12, 2015, 18:31 (GMT)
Merge branch 'master' into free-refcount-ids
October 8, 2015, 18:35 (GMT)
Attempt to fix the NodeTree issue.

So, idea is, since mat/tex/scene/etc. nodetrees are owned by their respective IDs
(those nodetree do not exist in Main, they are systematically freed with their ower IDs, etc.),
we should not treat them as IDs in IDlooper, but rather as mere sub-data, and hence directly
loop over the IDs of those nodetrees.

From quick check it seems to work, but this needs to be confirmed as a valid idea!
October 8, 2015, 13:18 (GMT)
Merge branch 'master' into id-remap
October 8, 2015, 11:15 (GMT)
Merge branch 'master' into id-remap
October 8, 2015, 11:07 (GMT)
Again, fix for stupid broken relinking of Objects...
October 8, 2015, 10:54 (GMT)
Fix stupid crash...
October 8, 2015, 10:45 (GMT)
Merge branch 'missing-libs' into id-remap
October 8, 2015, 10:44 (GMT)
Merge branch 'lib-link-rework-temp' into id-remap
October 8, 2015, 10:44 (GMT)
Merge branch 'free-refcount-ids' into id-remap
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021