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December 4, 2014, 03:41 (GMT)
Drivers and their relationships are now included in the depsgraph

* Each driver now gets added as a separate opnode

* ID-block targets (e.g. object ref for Transform Channel/Location Diff/Rot Diff)
now get included when building the links
(TODO: local space vs world space may be able to benefit from getting special
exceptions for depending on intermediate results instead)

* Added temporary hook from "parameters" component (where drivers live) to
"transform" component, as is done for animation now. This will need to change,
to have greater granularity for bones, but at least this works now.

* Copied over the logic for evaluating drivers in full from the animsys code.
(This stuff should eventually go back into blenkernel though)
December 3, 2014, 23:21 (GMT)
Use just a single combined blackbox opnode for Action + NLA
December 3, 2014, 20:00 (GMT)
Revert " BGE: test for vr-related changes (custom projection matrices and"

This reverts commit 7fb7e4c3d8d90d4daa3d7d6e20c287779b21a43a.
December 3, 2014, 19:59 (GMT)
BGE: test for vr-related changes (custom projection matrices and
syncing

(now after the fixes in master spotted thanks to the previous builds ;)
December 3, 2014, 19:58 (GMT)
Merge remote-tracking branch 'origin/master' into experimental-build
December 3, 2014, 17:55 (GMT)
Append/link from 'global' level works.

Note I had to implement 'relative' path handling for 'filenames' in
append/link op, we may want to do this a bit differently later?
Revision 57af96a by Lukas Toenne
December 3, 2014, 17:03 (GMT)
Apply the same weight profile in the comb tool as in particle edit mode.

The comb tool will likely get a complete overhaul, but until then it
should just behave like the old tool.
Revision 78d295f by Lukas Toenne
December 3, 2014, 16:45 (GMT)
Support for common operators, keymap entries and radial controls for
hair brush settings.
December 3, 2014, 16:15 (GMT)
Get rid of operator, and use facemap name field on shapekey.
December 3, 2014, 15:39 (GMT)
Fix name issue (stupid really), show them better in UI.
Revision ed4ee26 by Lukas Toenne
December 3, 2014, 15:38 (GMT)
Fix for brush radius, the Brush.size property is actually the radius and
not the diameter.
Revision bd16baf by Lukas Toenne
December 3, 2014, 15:35 (GMT)
Implemented basic cursor drawing for hair edit mode brushes.
December 3, 2014, 15:30 (GMT)
Face maps initial data structure, rna types and save/load
commit and operators to set faces in a group in edit mode.

Face maps are groupings of faces, similar to vertex groups, however,
each face can only belong to one face map.

They will be used for widget interaction, but there will possibly be
more uses for them in the future.

Code needs some cleanup still here, will apply as work is being done.

There is some code here for object mode interaction but it hasn't been
tested yet. This will probably be done with the widgets themselves.
December 3, 2014, 15:27 (GMT)
Revert "Add space for facegroup storage"

This reverts commit 687cb3ab86d355199333fa96badace948aa9ac9e.
December 3, 2014, 15:23 (GMT)
Left this in last merge
December 3, 2014, 15:20 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/blenkernel/BKE_context.h
source/blender/editors/include/ED_transform.h
source/blender/editors/transform/transform_ops.c
December 3, 2014, 15:08 (GMT)
Placeholder operator
December 3, 2014, 15:07 (GMT)
Do not shoz/consider at all inner '..'

Also more debug code that'll need to be cleaned up
December 3, 2014, 15:02 (GMT)
Revert "BGE: test for vr-related changes (custom projection matrices and syncing"

This reverts commit 87482266e754109f15097cec1de19f39eb13213e.
December 3, 2014, 15:01 (GMT)
BGE: test for vr-related changes (custom projection matrices and syncing
funcionalities)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021