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July 14, 2021, 09:11 (GMT)
Merge branch 'master' into asset-greasepencil
July 14, 2021, 08:58 (GMT)
LineArt: Fix Edge Cutting flag bug.
July 14, 2021, 08:29 (GMT)
Fixed issue with strip slip
July 14, 2021, 07:45 (GMT)
Merge branch 'master' into soc-2021-vse-strip-thumbnails
July 14, 2021, 07:33 (GMT)
adaptive_cloth: Mesh: is_edge_flippable(): works with across_seams

It is useful to know if the "3D edge" is flippable or not. This is
essentially done by going over all the `Edge` formed by the `Node`s of
the `Edge` and working with all those faces as a whole. Here we also
need to ensure that the edge is not on a seam. It actually might be
possible to optimize this and remove the boundary check entirely.
July 14, 2021, 07:00 (GMT)
adaptive_cloth: Mesh: is_edge_on_boundary()

Checks if the given edge lies on the boundary of the mesh.
July 14, 2021, 05:28 (GMT)
Merge remote-tracking branch 'origin/master' into lineart-shadow
July 14, 2021, 05:16 (GMT)
adaptive_cloth: Mesh: flip_edge_triangulate() initial implementation

Need to implement across seams support.
July 14, 2021, 02:06 (GMT)
Merge branch 'master' into tracking_tools
Revision a78ecfe by aousdfh (sculpt-dev, temp_test_sc_keymap)
July 14, 2021, 00:57 (GMT)
Array Brush: Fix crash
Revision 65127f9 by aousdfh (sculpt-dev, temp_test_sc_keymap)
July 14, 2021, 00:02 (GMT)
Array Brush: Refactor array indices access
July 13, 2021, 23:08 (GMT)
Geometry Nodes: Remesh Blocks

This patch adds a Remesh Voxel node (compared to Remesh Blocks)
The node uses the BKE function for voxel remeshing used in the modifier as well.

Part of the GSOC 2021

Differential Revision: https://developer.blender.org/D11907
July 13, 2021, 22:28 (GMT)
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-remesh-voxel

# Conflicts:
# release/scripts/startup/nodeitems_builtins.py
# source/blender/blenkernel/BKE_node.h
July 13, 2021, 22:27 (GMT)
cleanup
July 13, 2021, 22:23 (GMT)
- renamed WITH_MOD_REMESH to WITH_REMESH_DUALCON
since it is now shared between node and modifier no longer specific to
the modifier.
July 13, 2021, 22:04 (GMT)
Hide the geometry nodes modifier for surface and lattice objects
July 13, 2021, 21:45 (GMT)
Fix 2D curves always convert to mesh, regardless of fill mode
July 13, 2021, 21:45 (GMT)
Fix selection doesn't use evalauted mesh
July 13, 2021, 21:43 (GMT)
Merge remote-tracking branch 'origin/soc-2021-porting-modifiers-to-nodes-remesh-blocks' into soc-2021-porting-modifiers-to-nodes-remesh-blocks

# Conflicts:
# source/blender/nodes/geometry/nodes/node_geo_remesh_blocks.cc
July 13, 2021, 21:42 (GMT)
- fixed a bug with mesh renderin points.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021