July 14, 2021, 09:11 (GMT) |
Merge branch 'master' into asset-greasepencil |
July 14, 2021, 08:58 (GMT) |
LineArt: Fix Edge Cutting flag bug. |
July 14, 2021, 08:29 (GMT) |
Fixed issue with strip slip |
July 14, 2021, 07:45 (GMT) |
Merge branch 'master' into soc-2021-vse-strip-thumbnails |
July 14, 2021, 07:33 (GMT) |
adaptive_cloth: Mesh: is_edge_flippable(): works with across_seams It is useful to know if the "3D edge" is flippable or not. This is essentially done by going over all the `Edge` formed by the `Node`s of the `Edge` and working with all those faces as a whole. Here we also need to ensure that the edge is not on a seam. It actually might be possible to optimize this and remove the boundary check entirely. |
July 14, 2021, 07:00 (GMT) |
adaptive_cloth: Mesh: is_edge_on_boundary() Checks if the given edge lies on the boundary of the mesh. |
July 14, 2021, 05:28 (GMT) |
Merge remote-tracking branch 'origin/master' into lineart-shadow |
July 14, 2021, 05:16 (GMT) |
adaptive_cloth: Mesh: flip_edge_triangulate() initial implementation Need to implement across seams support. |
July 14, 2021, 02:06 (GMT) |
Merge branch 'master' into tracking_tools |
July 14, 2021, 00:57 (GMT) |
Array Brush: Fix crash |
July 14, 2021, 00:02 (GMT) |
Array Brush: Refactor array indices access |
Revision db07041 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-voxel, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 23:08 (GMT) |
Geometry Nodes: Remesh Blocks This patch adds a Remesh Voxel node (compared to Remesh Blocks) The node uses the BKE function for voxel remeshing used in the modifier as well. Part of the GSOC 2021 Differential Revision: https://developer.blender.org/D11907 |
Revision 62ecb33 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-voxel, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 22:28 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-remesh-voxel # Conflicts: # release/scripts/startup/nodeitems_builtins.py # source/blender/blenkernel/BKE_node.h |
Revision e1f9b74 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 22:27 (GMT) |
cleanup |
Revision 7bad250 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 22:23 (GMT) |
- renamed WITH_MOD_REMESH to WITH_REMESH_DUALCON since it is now shared between node and modifier no longer specific to the modifier. |
July 13, 2021, 22:04 (GMT) |
Hide the geometry nodes modifier for surface and lattice objects |
July 13, 2021, 21:45 (GMT) |
Fix 2D curves always convert to mesh, regardless of fill mode |
July 13, 2021, 21:45 (GMT) |
Fix selection doesn't use evalauted mesh |
Revision c7a1eea by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 21:43 (GMT) |
Merge remote-tracking branch 'origin/soc-2021-porting-modifiers-to-nodes-remesh-blocks' into soc-2021-porting-modifiers-to-nodes-remesh-blocks # Conflicts: # source/blender/nodes/geometry/nodes/node_geo_remesh_blocks.cc |
Revision b191448 by Fabian Schempp (soc-2021-porting-modifiers-to-nodes-remesh-blocks, soc-2021-porting-modifiers-to-nodes_all) July 13, 2021, 21:42 (GMT) |
- fixed a bug with mesh renderin points. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021